コード例 #1
0
 /// <summary>
 /// Used to determine if a player has access to a particular node.
 /// Generally used by plugins.
 /// </summary>
 /// <param name="node"></param>
 /// <param name="player"></param>
 /// <returns></returns>
 public static Permission IsPermittedForGroup(string node, Func <System.Collections.Generic.Dictionary <String, String>, Boolean> includeGroupsWith)
 {
     lock (_handler) return(_handler.IsPermittedForGroup(node, includeGroupsWith));
 }