コード例 #1
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 public PenaltiesController(IPenaltyService penaltyService,
     ILeagueService leagueService,
     ITeamService teamService,
     IMatchResultService matchResultService)
 {
     this.penaltyService = penaltyService;
     this.leagueService = leagueService;
     this.teamService = teamService;
     this.matchResultService = matchResultService;
 }
コード例 #2
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 public PenaltiesController(IPenaltyService penaltyService,
                            ILeagueService leagueService,
                            ITeamService teamService,
                            IMatchResultService matchResultService)
 {
     this.penaltyService     = penaltyService;
     this.leagueService      = leagueService;
     this.teamService        = teamService;
     this.matchResultService = matchResultService;
 }
コード例 #3
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ファイル: ServiceFacade.cs プロジェクト: Brendon-Coombes/dihl
 public ServiceFacade(IGameService gameService, ITeamService teamService, IGameGoalieStatisticService gameGoalieStatisticService, IGameSkaterStatisticService gameSkaterStatisticService, IGamePlayedService gamePlayedService, IPlayerService playerService, IPenaltyService penaltyService, ILeagueService leagueService, ISeasonService seasonService)
 {
     _gameService = gameService;
     _teamService = teamService;
     _gameGoalieStatisticService = gameGoalieStatisticService;
     _gameSkaterStatisticService = gameSkaterStatisticService;
     _gamePlayedService          = gamePlayedService;
     _playerService  = playerService;
     _penaltyService = penaltyService;
     _seasonService  = seasonService;
     _leagueService  = leagueService;
 }
コード例 #4
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 public ChannelMonitoringService(IChannelService channelService,
                                 IChannelEstablishmentService channelEstablishmentService,
                                 IBlockchainMonitorService blockchainMonitorService,
                                 IChannelLoggingService channelLoggingService,
                                 IPenaltyService penaltyService,
                                 IUnilateralCloseService unilateralCloseService)
 {
     _channelService = channelService;
     _channelEstablishmentService = channelEstablishmentService;
     _blockchainMonitorService    = blockchainMonitorService;
     _channelLoggingService       = channelLoggingService;
     _penaltyService         = penaltyService;
     _unilateralCloseService = unilateralCloseService;
 }
コード例 #5
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        public ScheduledTaskController(IOptionService optionService,
            IFixtureService fixtureService,
            IPenaltyService penaltyService,
            ICompetitionService competitionService,
            IMatchResultService matchResultService)
        {
            Check.Require(optionService      != null, "optionService may not be null");
            Check.Require(fixtureService     != null, "fixtureService may not be null");
            Check.Require(penaltyService     != null, "penaltyService may not be null");
            Check.Require(competitionService != null, "competitionService may not be null");
            Check.Require(matchResultService != null, "statsService may not be null");

            this.optionService      = optionService;
            this.fixtureService     = fixtureService;
            this.penaltyService     = penaltyService;
            this.competitionService = competitionService;
            this.matchResultService = matchResultService;
        }
コード例 #6
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        public ScheduledTaskController(IOptionService optionService,
                                       IFixtureService fixtureService,
                                       IPenaltyService penaltyService,
                                       ICompetitionService competitionService,
                                       IMatchResultService matchResultService)
        {
            Check.Require(optionService != null, "optionService may not be null");
            Check.Require(fixtureService != null, "fixtureService may not be null");
            Check.Require(penaltyService != null, "penaltyService may not be null");
            Check.Require(competitionService != null, "competitionService may not be null");
            Check.Require(matchResultService != null, "statsService may not be null");

            this.optionService      = optionService;
            this.fixtureService     = fixtureService;
            this.penaltyService     = penaltyService;
            this.competitionService = competitionService;
            this.matchResultService = matchResultService;
        }
コード例 #7
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 public PenaltyController(IPenaltyService penaltyService)
 {
     _penaltyService = penaltyService;
 }
コード例 #8
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 public PenaltyController(IPenaltyService _service)
 {
     service = _service;
 }
コード例 #9
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ファイル: PenaltyBLL.cs プロジェクト: donimuzur/fms
 public PenaltyBLL(IUnitOfWork uow)
 {
     _uow            = uow;
     _penaltyService = new PenaltyService(uow);
 }
コード例 #10
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 public HomeController(IPenaltyService penaltyService, IBookService bookService)
 {
     this.penaltyService = penaltyService;
     this.bookService    = bookService;
 }
コード例 #11
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 public PlayerService(ILocationService locationService, ICoinService coinService, IPenaltyService penaltyService)
 {
     _locationService = locationService;
     _coinService     = coinService;
     _penaltyService  = penaltyService;
 }
コード例 #12
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 public PenaltyController(IPenaltyService penaltyService)
 {
     Check.Require(penaltyService != null, "penaltyService may not be null");
         this.penaltyService = penaltyService;
 }
コード例 #13
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 public WorkLoadService(IJsonService jsonService, IDemandService demandService, IOperatorService operatorService, IJobService jobService, IPenaltyService penaltyService, IParameterService parameterService)
 {
     JsonService      = jsonService;
     DemandService    = demandService;
     OperatorService  = operatorService;
     JobService       = jobService;
     ParameterService = parameterService;
 }
コード例 #14
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 public PenaltyController(IPenaltyService penaltyService)
 {
     Check.Require(penaltyService != null, "penaltyService may not be null");
     this.penaltyService = penaltyService;
 }