public void SendPacket(IPacket packet) { PacketBuffer sendBuffer = new PacketBuffer(); packet.Send(sendBuffer); byte[] packetIdVI = ByteUtils.ToVarInt(packet.GetId()); byte[] packetData = ByteUtils.Concat(packetIdVI, sendBuffer.ToArray()); if (compressionThreshold > 0) { if (packetData.Length > compressionThreshold) { byte[] uncompressed_length = ByteUtils.ToVarInt(packetData.Length); byte[] compressed_packet = Zlib.Compress(packetData); byte[] compressed_packet_length = ByteUtils.ToVarInt(compressed_packet.Length); packetData = ByteUtils.Concat(compressed_packet_length, compressed_packet); } else { byte[] uncompressed_length = ByteUtils.ToVarInt(0); packetData = ByteUtils.Concat(uncompressed_length, packetData); } } byte[] lengthVI = ByteUtils.ToVarInt(packetData.Length); var l = ByteUtils.Concat(lengthVI, packetData); SendBytes(l); }
public void SendPacket(IPacket packet) { var buf = new PacketBuffer(); packet.Send(buf); SendPacket(packet.GetId(), buf, true); }
public void SendPacket(IPacket packet, NetClient client) { var message = server.CreateMessage(); message.Write((byte)packet.GetId()); packet.ToMessage(message); server.SendMessage(message, client.ServerConnection, NetDeliveryMethod.ReliableSequenced, 0); }
public void SendAll(IPacket packet) { Console.WriteLine(server.Connections[0]); var message = server.CreateMessage(); message.Write((byte)packet.GetId()); packet.ToMessage(message); server.SendToAll(message, NetDeliveryMethod.ReliableSequenced); }