コード例 #1
0
        public static void CreateAirPlane()
        {
            GameObject currentSelected = Selection.activeGameObject;

            if (currentSelected)
            {
                IP_Airplane_Controller currentController = currentSelected.AddComponent <IP_Airplane_Controller>();
                GameObject             currentCOG        = new GameObject("COG");
                currentCOG.transform.SetParent(currentSelected.transform);
                currentController.centerOfGravity = currentCOG.transform;
            }
        }
コード例 #2
0
        public static void CreateNewAirplane()
        {
            Debug.Log("Creating new airplane.");

            GameObject curSelected = Selection.activeGameObject;

            if (curSelected)
            {
                IP_Airplane_Controller curController = curSelected.AddComponent <IP_Airplane_Controller>();
                GameObject             curCOG        = new GameObject("COG");
                curCOG.transform.SetParent(curSelected.transform);

                curController.centerOfGravity = curCOG.transform;
            }


            Debug.Log("Done creating new airplane.");
        }