public override bool UnDo(IOperator oper) { oper.EndAction(PEActionType.Sleep); //确保动作完全结束 bool isEnd = true; if (mCurSleep != null && isEnd) { mCurSleep.RemveOperator(); } return(isEnd); }
public override bool UnDo(IOperator oper) { oper.EndAction(PEActionType.Operation); return(true); }
public override bool UnDo(IOperator oper) { oper.EndAction(PEActionType.Operation); return(!oper.IsActionRunning(PEActionType.Operation)); }