public OldBattle(IOldMap map, IObjective objective, ITurn turnState, IActionProber actionProber) { _map = map; _objective = objective; _turnState = turnState; _actionProber = actionProber; }
public Turn(IOldMap map) { _map = map; InitializeTurn(); }
public ActionProber(IOldMap map, ITurn turn) { _map = map; _turn = turn; }