private void Awake() { avaliableMoves = new List <Vector2Int>(); tweener = GetComponent <IObjectTweener>(); materialSetter = GetComponent <MaterialSetter>(); hasMoved = false; }
private void Awake() { availableMoves = new List <Vector2Int>(); tweener = GetComponent <IObjectTweener>(); materialSetter = GetComponent <MaterialSetter>(); audioOutput = GetComponent <AudioOutputController>(); hasMoved = false; }