コード例 #1
0
    static void InitConfigFile()
    {
        ToolCommon.CreatePath(SingletonObject <GameConfig> .GetInst().ResourcePath);

        IOTempConfigFileInfo configFileInfo = new IOTempConfigFileInfo();

        IOHelper.SetData(DEFINE.IO_HELPER_TEMP_CONFIG_FILE_INFO, configFileInfo);
    }
コード例 #2
0
    //[DidReloadScripts]
    public static void OnCompileScripts()
    {
        LoadTempFileLog();

        IOTempConfigFileInfo configFileInfo = IOHelper.GetData <IOTempConfigFileInfo>(DEFINE.IO_HELPER_TEMP_CONFIG_FILE_INFO);

        if (configFileInfo == null)
        {
            SaveLogToFile();
            return;
        }

        if (!configFileInfo.bExe)
        {
            SaveLogToFile();
            return;
        }

        Dictionary <string, string> dicPath = new Dictionary <string, string>();

        if (configFileInfo.diffFileName.Count != configFileInfo.diffResourceName.Count)
        {
            Log("Error: ", "configFileInfo.diffFileName.Count != configFileInfo.diffResourceName.Count");
            Debug.LogError("configFileInfo.diffFileName.Count != configFileInfo.diffResourceName.Count");
            SaveLogToFile();
            return;
        }

        for (int i = 0, count = configFileInfo.diffFileName.Count; i < count; i++)
        {
            if (!dicPath.ContainsKey(configFileInfo.diffFileName[i]))
            {
                dicPath.Add(configFileInfo.diffFileName[i], configFileInfo.diffResourceName[i]);
            }
        }
        Debug.Log(configFileInfo.boundlePath);
        Debug.Log(configFileInfo.buildTarget);

        Log("Log2: ", "OnCompileScripts dicPath.Count = " + dicPath.Count);
        ExecutePath(configFileInfo.boundlePath, configFileInfo.buildTarget, dicPath);
        Log("Log3: ", "OnCompileScripts dicPath.Count = " + dicPath.Count);

        //if (dicPath.Count == 0)
        //{
        //    InitConfigFile();
        //    return;
        //}

        SaveLogToFile();
    }
コード例 #3
0
    static void SaveConfigFile(Dictionary <string, string> dicDiffPath, string boundlePath, BuildTarget target)
    {
        IOTempConfigFileInfo configFileInfo = IOHelper.GetData <IOTempConfigFileInfo>(DEFINE.IO_HELPER_TEMP_CONFIG_FILE_INFO);

        if (configFileInfo == null)
        {
            Debug.LogError("configFileInfo == null");
        }

        configFileInfo.bExe        = true;
        configFileInfo.buildTarget = target;
        configFileInfo.boundlePath = boundlePath;

        configFileInfo.diffFileName.Clear();
        configFileInfo.diffResourceName.Clear();
        foreach (var pathInfo in dicDiffPath)
        {
            configFileInfo.diffFileName.Add(pathInfo.Key);
            configFileInfo.diffResourceName.Add(pathInfo.Value);
        }

        IOHelper.SetData(DEFINE.IO_HELPER_TEMP_CONFIG_FILE_INFO, configFileInfo);
    }