コード例 #1
0
ファイル: GraphEvent.cs プロジェクト: BrettRToomey/forge
 public GraphEvent(GEType type, GEContext context, Node node, IOOutlet outlet)
 {
     Type = type;
     Context = context;
     Node = node;
     Outlet = outlet;
 }
コード例 #2
0
ファイル: IOConnection.cs プロジェクト: asmboom/forge
 public IOConnection(Operator a, IOOutlet o, Operator b, IOOutlet i)
 {
     From   = a;
     Output = o;
     To     = b;
     Input  = i;
 }
コード例 #3
0
ファイル: GraphEvent.cs プロジェクト: asmboom/forge
 public GraphEvent(GEType type, GEContext context, Node node, IOOutlet outlet)
 {
     Type         = type;
     Context      = context;
     Node         = node;
     Outlet       = outlet;
     PositionData = Vector2.zero;
 }
コード例 #4
0
        public static void DrawConnections(this Template template)
        {
            if (_FloatingTextStyle == null)
            {
                _FloatingTextStyle                  = new GUIStyle();
                _FloatingTextStyle.alignment        = TextAnchor.UpperRight;
                _FloatingTextStyle.normal.textColor = Color.white;
                _FloatingTextStyle.fontSize         = 16;
            }

            // Connections
            foreach (IOConnection conn in template.Connections)
            {
                Node a = GraphEditor.GetNode(conn.From.GUID);
                Node b = GraphEditor.GetNode(conn.To.GUID);

                DrawBezier(a.OutputOutlet(conn.Output), b.InputOutlet(conn.Input));
            }

            // Open connections
            if (GraphEditor.CurrentEvent.Type == GEType.Drag)
            {
                Node     node     = GraphEditor.CurrentEvent.Node;
                IOOutlet outlet   = GraphEditor.CurrentEvent.Outlet;
                Vector2  mousePos = Event.current.mousePosition;

                bool validConnection = false;

                // Dragging from Input
                if (GraphEditor.CurrentEvent.Context == GEContext.Input)
                {
                    Vector2 inPoint = node.InputOutlet(outlet);
                    DrawBezier(mousePos, inPoint);
                    validConnection = true;
                }

                // Dragging from Output
                if (GraphEditor.CurrentEvent.Context == GEContext.Output)
                {
                    Vector2 outPoint = node.OutputOutlet(outlet);
                    DrawBezier(outPoint, mousePos);
                    validConnection = true;
                }

                if (validConnection)
                {
                    var    point = mousePos + new Vector2(0f, 20f);
                    string label = System.String.Format("{0}\n{1}", outlet.Name, outlet.DataType.TypeAlias(), _FloatingTextStyle);
                    Handles.Label(point, label);
                }
            }
        }
コード例 #5
0
ファイル: Node.cs プロジェクト: asmboom/forge
 public Vector2 OutputOutlet(IOOutlet target)
 {
     for (int i = 0; i < Operator.Outputs.Length; i++)
     {
         if (Operator.Outputs[i].Name == target.Name)
         {
             float height = TitleHeight * _cachedScale + TitleSeparator;
             height += (i * IOHeight) * _cachedScale;
             height += (IOHeight * _cachedScale) / 2;
             return(new Vector2(
                        NodeRect.x + NodeRect.width,
                        NodeRect.y + height
                        ));
         }
     }
     return(new Vector2(NodeRect.x, NodeRect.y));
 }
コード例 #6
0
ファイル: Node.cs プロジェクト: asmboom/forge
        public bool EventsNeedRepaint(float scale, GraphEditor graphEditor)
        {
            bool needsRepaint = false, showType = false;
            int  inputHover = -1, outputHover = -1;
            var  scaledIOHeight = IOHeight * scale;

            if (scale != _cachedScale)
            {
                RecalculateBounds(scale);
            }

            Event ev = Event.current;

            bool mouseInNode    = NodeRect.Contains(ev.mousePosition);
            bool mouseInInputs  = InputsRect.Contains(ev.mousePosition);
            bool mouseInOutputs = OutputsRect.Contains(ev.mousePosition);

            // MouseOver node
            if (mouseInNode || mouseInInputs || mouseInOutputs)
            {
                showType = true;
            }

            // MouseOver inputs
            int inputIndex = Mathf.FloorToInt((ev.mousePosition.y - InputsRect.y) / scaledIOHeight);

            if (mouseInInputs)
            {
                inputHover = inputIndex;
            }

            // MouseOver outputs
            int outputIndex = Mathf.FloorToInt((ev.mousePosition.y - OutputsRect.y) / scaledIOHeight);

            if (mouseInOutputs)
            {
                outputHover = outputIndex;
            }

            // Left mouse button actions
            if (ev.button == 0)
            {
                // MouseDown outlets
                if (ev.type == EventType.MouseDown)
                {
                    // Input
                    if (mouseInInputs && inputIndex < Operator.Inputs.Length)
                    {
                        GraphEditor.CurrentEvent = new GraphEvent(GEType.Unresolved, GEContext.Input, this, Operator.Inputs[inputIndex]);
                    }

                    // Output
                    if (mouseInOutputs && outputIndex < Operator.Outputs.Length)
                    {
                        GraphEditor.CurrentEvent = new GraphEvent(GEType.Unresolved, GEContext.Output, this, Operator.Outputs[outputIndex]);
                    }
                }

                // MouseUp outlets
                if (ev.type == EventType.MouseUp)
                {
                    // Releasing Output on Input
                    if (mouseInInputs && GraphEditor.CurrentEvent.Type == GEType.Drag && GraphEditor.CurrentEvent.Context == GEContext.Output)
                    {
                        if (IOOutlet.CanConnect(GraphEditor.CurrentEvent.Outlet, Operator.Inputs[inputIndex]))
                        {
                            GraphEditor.Template.Connect(
                                GraphEditor.CurrentEvent.Node.Operator, GraphEditor.CurrentEvent.Outlet,
                                Operator, Operator.Inputs[inputIndex]
                                );
                        }
                        GraphEditor.CurrentEvent.Empty();
                        needsRepaint = true;
                    }

                    // Releasing Input on Output
                    if (mouseInOutputs && GraphEditor.CurrentEvent.Type == GEType.Drag && GraphEditor.CurrentEvent.Context == GEContext.Input)
                    {
                        if (IOOutlet.CanConnect(Operator.Outputs[inputIndex], GraphEditor.CurrentEvent.Outlet))
                        {
                            GraphEditor.Template.Connect(
                                Operator, Operator.Outputs[inputIndex],
                                GraphEditor.CurrentEvent.Node.Operator, GraphEditor.CurrentEvent.Outlet
                                );
                        }
                        GraphEditor.CurrentEvent.Empty();
                        needsRepaint = true;
                    }
                }

                // Mouse cursor over node
                if (NodeRect.Contains(ev.mousePosition))
                {
                    // Mouse Down
                    if (ev.type == EventType.MouseDown)
                    {
                        GraphEditor.CurrentEvent = new GraphEvent(GEType.Unresolved, GEContext.Node, this, IOOutlet.None, (ev.mousePosition / scale) - Operator.EditorPosition);
                    }

                    // Mouse Up
                    if (ev.type == EventType.MouseUp && GraphEditor.CurrentEvent.Type == GEType.Unresolved)
                    {
                        if (!GraphEditor.Selection.Contains(this))
                        {
                            if (Event.current.modifiers == EventModifiers.Shift)
                            {
                                GraphEditor.Selection.Add(this);
                            }
                            else
                            {
                                GraphEditor.Selection.Clear();
                                GraphEditor.Selection.Add(this);
                            }
                        }
                        needsRepaint = true;
                    }
                    else if (ev.type == EventType.MouseUp && GraphEditor.CurrentEvent.Node == this && GraphEditor.CurrentEvent.Type == GEType.Drag)
                    {
                        GraphEditor.Template.Serialize();
                    }
                }

                // MouseDrag
                if (ev.type == EventType.MouseDrag)
                {
                    // Drag node
                    if (GraphEditor.CurrentEvent.IsNodeDrag(this))
                    {
                        Vector2 newPosition = (ev.mousePosition / scale) - GraphEditor.CurrentEvent.PositionData;
                        Vector2 snapOffset  = new Vector2(newPosition.x % GridRenderer.StepSize, newPosition.y % GridRenderer.StepSize);
                        Operator.EditorPosition = newPosition - snapOffset;
                        RecalculateBounds(scale);
                        GraphEditor.CurrentEvent.Type = GEType.Drag;
                        needsRepaint = true;
                    }

                    // Drag input
                    else if (GraphEditor.CurrentEvent.CanDragOutlet(this, GEContext.Input))
                    {
                        var connections = GraphEditor.Template.ConnectionsTo(Operator, GraphEditor.CurrentEvent.Outlet);
                        if (connections.Length > 0)
                        {
                            var last     = connections[connections.Length - 1];
                            var fromNode = GraphEditor.GetNode(last.From.GUID);
                            GraphEditor.CurrentEvent = new GraphEvent(GEType.Drag, GEContext.Output, fromNode, last.Output);
                            GraphEditor.Template.Disconnect(last);
                            needsRepaint = true;
                        }
                    }

                    // Drag output
                    else if (GraphEditor.CurrentEvent.CanDragOutlet(this, GEContext.Output))
                    {
                        GraphEditor.CurrentEvent = new GraphEvent(GEType.Drag, GEContext.Output, this, GraphEditor.CurrentEvent.Outlet);
                        needsRepaint             = true;
                    }
                }
            }

            if (showType != ShowType || inputHover != InputHover || outputHover != OutputHover)
            {
                ShowType     = showType;
                InputHover   = inputHover;
                OutputHover  = outputHover;
                needsRepaint = true;
            }

            return(needsRepaint);
        }
コード例 #7
0
ファイル: Node.cs プロジェクト: BrettRToomey/forge
 public Vector2 OutputOutlet(IOOutlet target)
 {
     for (int i = 0; i < Operator.Outputs.Length; i++) {
         if (Operator.Outputs[i].Name == target.Name) {
             float height = TitleHeight * _cachedScale + TitleSeparator;
             height += (i * IOHeight) * _cachedScale;
             height += (IOHeight * _cachedScale) / 2;
             return new Vector2(
                 NodeRect.x + NodeRect.width,
                 NodeRect.y + height
             );
         }
     }
     return new Vector2(NodeRect.x, NodeRect.y);
 }
コード例 #8
0
 public static string GetNiceName(this IOOutlet outlet)
 {
     return(ObjectNames.NicifyVariableName(outlet.Member.Name));
 }