コード例 #1
0
        public override void WriteProp(DotArkSerializerInstance s, DotArkGameObject go, DotArkFile f, IOMemoryStream ms)
        {
            base.WriteProp(s, go, f, ms);

            byte value = 0;

            if ((bool)data)
            {
                value = 1;
            }

            //Write
            ms.WriteByte(value);
        }