private void notifyBtnPressed(INvrButtonListener[] comps, KeyCode currentKey, bool isKeyUp) { if (comps == null) { return; } for (int i = 0; i < comps.Length; i++) { INvrButtonListener btnListener = (INvrButtonListener)comps[i]; if (btnListener == null) { continue; } if (currentKey == KeyCode.LeftArrow) { btnListener.OnPressLeft(); } else if (currentKey == KeyCode.RightArrow) { btnListener.OnPressRight(); } else if (currentKey == KeyCode.UpArrow) { btnListener.OnPressUp(); } else if (currentKey == KeyCode.DownArrow) { btnListener.OnPressDown(); } else if (currentKey == KeyCode.Escape) { btnListener.OnPressBack(); } else if (currentKey == KeyCode.JoystickButton0 || (int)currentKey == 10) { btnListener.OnPressEnter(isKeyUp); } else if (currentKey == KeyCode.Joystick5Button18) { // 音量加 btnListener.OnPressVolumnUp(); } else if (currentKey == KeyCode.Joystick5Button19) { // 音量减 btnListener.OnPressVolumnDown(); } } }