public Neuron(INeuronWeights passedNeuronWeights, INeuronThreshold passedThreshold, INeuronActivationFunction passedActivationFunction) : base(passedNeuronWeights, passedThreshold, passedActivationFunction) { }
public Neuron(uint passedNumberOfWeights, INeuronThreshold passedThreshold, INeuronActivationFunction passedActivationFunction) : base(passedNumberOfWeights, passedThreshold, passedActivationFunction) { }
public ANeuron(INeuronWeights passedNeuronWeights, INeuronThreshold passedThreshold, INeuronActivationFunction passedActivationFunction) { this.Weights = passedNeuronWeights; this._ActivationFunction = passedActivationFunction; this.Threshold = passedThreshold; }
public ANeuron(INeuronWeights passedNeuronWeights, INeuronActivationFunction passedActivationFunction) { this.Weights = passedNeuronWeights; this._ActivationFunction = passedActivationFunction; this.Threshold = new NeuronThreshold(Config.RANDOM.NextFloat()); }
public ANeuron(uint passedNumberOfWeights, INeuronThreshold passedThreshold, INeuronActivationFunction passedActivationFunction) { this._Weights = GenerateWeights(passedNumberOfWeights); this._ActivationFunction = passedActivationFunction; this._Threshold = passedThreshold; }
public ANeuron(uint passedNumberOfWeights, INeuronActivationFunction passedActivationFunction) { this._Weights = GenerateWeights(passedNumberOfWeights); this._ActivationFunction = passedActivationFunction; this._Threshold = new NeuronThreshold(Config.RANDOM.NextFloat()); }