public override ServerPeer CreateServerPeer(INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService subService, IDisconnectionServiceHandler disconnectHandler) { //This shouldn't be called by the ProxyLoadBalancing server AppLogger.ErrorFormat("Outgoing connection attempt on Proxy to IP {0} Port {1}. Proxy should not be connecting to other peers", details.RemoteIP, details.RemotePort); return(null); }
public AuthServicePeerSession(ILog logger, INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService netMessageSubService, IDisconnectionServiceHandler disconnectHandler, IRequestPayloadHandlerService <AuthServicePeerSession> requestHandlerService) : base(logger, sender, details, netMessageSubService, disconnectHandler) { logger.Debug("Created new authservice."); requestHandler = requestHandlerService; }
/// <inheritdoc /> public PlayerEntityMovementDataUpdateManager( [NotNull] IPlayerEntityGuidEnumerable playerGuids, [NotNull] INetworkMessageSender <EntityMovementMessageContext> movementUpdateMessageSender, [NotNull] IDirtyableMovementDataCollection movementCollection) { PlayerGuids = playerGuids ?? throw new ArgumentNullException(nameof(playerGuids)); MovementUpdateMessageSender = movementUpdateMessageSender ?? throw new ArgumentNullException(nameof(movementUpdateMessageSender)); MovementCollection = movementCollection ?? throw new ArgumentNullException(nameof(movementCollection)); }
/// <inheritdoc /> public DefaultInterestRadiusManager( [NotNull] IEntityInterestChangeEventSubscribable subscriptionService, [NotNull] ILog logger, [NotNull] IReadonlyEntityGuidMappable <InterestCollection> managedInterestCollections, [NotNull] INetworkMessageSender <EntityVisibilityChangeContext> visibilityMessageSender, [NotNull] GlobalEntityCollectionsLockingPolicy lockingPolicy) : base(subscriptionService, true, logger) { ManagedInterestCollections = managedInterestCollections ?? throw new ArgumentNullException(nameof(managedInterestCollections)); VisibilityMessageSender = visibilityMessageSender ?? throw new ArgumentNullException(nameof(visibilityMessageSender)); LockingPolicy = lockingPolicy ?? throw new ArgumentNullException(nameof(lockingPolicy)); }
public PlayerCreatedSendPlayerCreationPayloadToPlayerEventListener(IEntityCreationFinishedEventSubscribable subscriptionService, INetworkMessageSender <GenericSingleTargetMessageContext <PlayerSelfSpawnEventPayload> > sender, IReadonlyEntityGuidMappable <IMovementData> movementDataMappable, IFactoryCreatable <FieldValueUpdate, EntityFieldUpdateCreationContext> entityDataUpdateFactory, IReadonlyEntityGuidMappable <IEntityDataFieldContainer> entityDataMappable) : base(subscriptionService) { Sender = sender; MovementDataMappable = movementDataMappable; EntityDataUpdateFactory = entityDataUpdateFactory; EntityDataMappable = entityDataMappable; }
/// <inheritdoc /> public PlayerCreatedSendPlayerCreationPayloadToPlayerEventListener( IPlayerWorldSessionCreatedEventSubscribable subscriptionService, [NotNull] INetworkMessageSender <GenericSingleTargetMessageContext <PlayerSelfSpawnEventPayload> > sender, [NotNull] IReadonlyEntityGuidMappable <IMovementData> movementDataMappable, [NotNull] IFactoryCreatable <FieldValueUpdate, EntityFieldUpdateCreationContext> entityDataUpdateFactory, [NotNull] IReadonlyEntityGuidMappable <IEntityDataFieldContainer> entityDataMappable) : base(subscriptionService) { Sender = sender ?? throw new ArgumentNullException(nameof(sender)); MovementDataMappable = movementDataMappable ?? throw new ArgumentNullException(nameof(movementDataMappable)); EntityDataUpdateFactory = entityDataUpdateFactory ?? throw new ArgumentNullException(nameof(entityDataUpdateFactory)); EntityDataMappable = entityDataMappable ?? throw new ArgumentNullException(nameof(entityDataMappable)); }
/// <inheritdoc /> public InterestChangeEventHandlerTickable( [NotNull] IEntityInterestChangeEventSubscribable subscriptionService, [NotNull] ILog logger, [NotNull] IReadonlyEntityGuidMappable <InterestCollection> managedInterestCollections, [NotNull] INetworkMessageSender <EntityVisibilityChangeContext> visibilityMessageSender, [NotNull] IReadonlyKnownEntitySet knownEntities, [NotNull] IReadonlyEntityGuidMappable <IActorRef> actorReferenceMappable) : base(subscriptionService, true, logger) { ManagedInterestCollections = managedInterestCollections ?? throw new ArgumentNullException(nameof(managedInterestCollections)); VisibilityMessageSender = visibilityMessageSender ?? throw new ArgumentNullException(nameof(visibilityMessageSender)); KnownEntities = knownEntities ?? throw new ArgumentNullException(nameof(knownEntities)); ActorReferenceMappable = actorReferenceMappable ?? throw new ArgumentNullException(nameof(actorReferenceMappable)); }
/// <inheritdoc /> public PlayerEntityEntryManager( IPlayerSessionClaimedEventSubscribable subscriptionService, ISessionDisconnectionEventSubscribable disconnectionSubscriptionService, IFactoryCreatable <GameObject, PlayerEntityCreationContext> playerFactory, INetworkMessageSender <GenericSingleTargetMessageContext <PlayerSelfSpawnEventPayload> > spawnPayloadSender, ILog logger, GlobalEntityCollectionsLockingPolicy lockingPolicy) : base(subscriptionService, false, logger) { PlayerFactory = playerFactory; SpawnPayloadSender = spawnPayloadSender; LockingPolicy = lockingPolicy; disconnectionSubscriptionService.OnSessionDisconnection += OnSessionDisconnection; }
public ClientPeerSession Create(INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService subService, IDisconnectionServiceHandler disconnectHandler) { Logger.DebugFormat("Client trying to create session on Port: {0}", details.LocalPort); switch (portToSessionTypeConverter.ToSessionType(details.LocalPort)) { case ProxySessionType.UserSession: Logger.Debug("Creating client session."); return(userPeerFactory(sender, details, subService, disconnectHandler)); //return userPeerFactory(GenerateTypedParameter(sender), GenerateTypedParameter(details), GenerateTypedParameter(subService), GenerateTypedParameter(disconnectHandler)); case ProxySessionType.AuthServiceSession: Logger.Debug("Creating new un-authenticated authservice session."); return(authPeerFactory(sender, details, subService, disconnectHandler)); case ProxySessionType.Default: default: Logger.ErrorFormat("An invalid {0} was generated from Port: {1}", nameof(ProxySessionType), details.LocalPort); return(null); } }
public UserClientPeerSession(ILog logger, INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService subService, IDisconnectionServiceHandler disconnectHandler) : base(logger, sender, details, subService, disconnectHandler) { logger.Debug("Created new client session."); }
//Resolves a TSessionType from the context provided private TSessionType SessionResolve <TSessionType>(IComponentContext context, INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService subService, IDisconnectionServiceHandler disconnectHandler) where TSessionType : ClientPeerSession { return(context.Resolve <TSessionType>(GenerateTypedParameter(sender), GenerateTypedParameter(details), GenerateTypedParameter(subService), GenerateTypedParameter(disconnectHandler))); }
protected override ClientPeerSession CreateClientSession(INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService subService, IDisconnectionServiceHandler disconnectHandler) { return(peerFactory.Create(sender, details, subService, disconnectHandler)); }
public override ServerPeerSession CreateServerPeerSession(INetworkMessageSender sender, IConnectionDetails details, INetworkMessageSubscriptionService subService, IDisconnectionServiceHandler disconnectHandler) { throw new NotImplementedException("This is deprecated and will be removed. Somehow a someone tried to create a peer session."); }