コード例 #1
0
        private void OnPool_ProcessItem(TcpSocketServer.ClientsInfo item)
        {
            ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "OnPool_ProcessItem");

            try
            {
                while (!_executorService.WaitForShutdown(_clientWaitTimeout))
                {
                    try
                    {
                        if (item.InternalSockets.Length > 0)
                        {
                            IList temp = new List <Socket>(item.InternalSockets);

                            try
                            {
                                Socket.Select(temp, null, null, this.PollTimeout);
                                for (int i = 0; i < temp.Count; i++)
                                {
                                    Socket clientSocket = (Socket)temp[i];
                                    if (clientSocket != null)
                                    {
                                        INetSocketHandler client = item[clientSocket];
                                        if (client != null)
                                        {
                                            if (clientSocket.Available > 0)
                                            {
                                                byte[] buffer = new byte[clientSocket.Available];
                                                client.Read(buffer, 0, buffer.Length);
                                                this.OnReceivedBytes(client, buffer);
                                            }
                                        }
                                    }
                                }
                            }
                            catch (SocketException)
                            {
                                // no need to log
                            }
                            catch (Exception ex)
                            {
                                Log.Exception(PROC, ex);
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Log.Exception(PROC, ex);
                    }
                }
            }
            catch (Exception ex)
            {
                Log.Exception(PROC, ex);
            }
        }
コード例 #2
0
 bool OnSocket_ReceivedBytes(INetSocketHandler client, byte[] data)
 {
     this.OnDataReceived(new UdpSocketReceiveData()
     {
         Buffer         = data,
         BufferLength   = data.Length,
         RemoteEndpoint = client.RemoteEndPoint,
     });
     return(true);
 }
コード例 #3
0
        private void OnClientConnected(INetSocketHandler client)
        {
            ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "OnClientConnected");

            try
            {
                if (this.ClientConnected != null)
                {
                    this.ClientConnected(this, client);
                }
            }
            catch (Exception ex)
            {
                Log.Exception(PROC, ex);
            }
        }
コード例 #4
0
        protected bool OnReceivedBytes(INetSocketHandler socket, byte[] data)
        {
            ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "OnClientReadBytes");

            try
            {
                if (this.ReceivedBytes != null)
                {
                    return(this.ReceivedBytes(socket, data));
                }
            }
            catch (Exception ex)
            {
                Log.Exception(PROC, ex);
                return(false);
            }
            return(true);
        }
コード例 #5
0
            public void AddClient(INetSocketHandler client)
            {
                ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "AddClient");

                try
                {
                    int hashcode = client.GetHashCode();
                    if (!_clients.ContainsKey(hashcode))
                    {
                        _clients.Add(hashcode, client);
                        _clients2.Add(client.InternalSocket, client);
                    }
                }
                catch (Exception ex)
                {
                    Log.Exception(PROC, ex);
                }
                finally
                {
                    this.PrepareHandles();
                }
            }
コード例 #6
0
            public void AddClient(INetSocketHandler client)
            {
                ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "AddClient");

                try
                {
                    int hashcode = client.GetHashCode();
                    if (!_clients.ContainsKey(hashcode))
                    {
                        _clients.Add(hashcode, client);
                        _clients2.Add(client.InternalSocket, client);
                    }
                }
                catch (Exception ex)
                {
                    Log.Exception(PROC, ex);
                }
                finally
                {
                    this.PrepareHandles();
                }
            }
コード例 #7
0
        private void OnClientConnected(INetSocketHandler client)
        {
            ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "OnClientConnected");

            try
            {
                if (this.ClientConnected != null)
                {
                    this.ClientConnected(this, client);
                }
            }
            catch (Exception ex)
            {
                Log.Exception(PROC, ex);
            }
        }
コード例 #8
0
        protected bool OnReceivedBytes(INetSocketHandler socket, byte[] data)
        {
            ModuleProc PROC = new ModuleProc(this.DYN_MODULE_NAME, "OnClientReadBytes");

            try
            {
                if (this.ReceivedBytes != null)
                {
                    return this.ReceivedBytes(socket, data);
                }
            }
            catch (Exception ex)
            {
                Log.Exception(PROC, ex);
                return false;
            }
            return true;
        }