private static string GetControlAssignedName(IMyControl control) { var assign = control.GetControlButtonName(MyGuiInputDeviceEnum.Mouse); if (!string.IsNullOrWhiteSpace(assign)) { return(assign); } assign = control.GetControlButtonName(MyGuiInputDeviceEnum.Keyboard); if (!string.IsNullOrWhiteSpace(assign)) { return(assign); } assign = control.GetControlButtonName(MyGuiInputDeviceEnum.KeyboardSecond); if (!string.IsNullOrWhiteSpace(assign)) { return(assign); } return("(unassigned)"); }
public static StringBuilder AppendInputBind(this StringBuilder sb, MyStringId controlId) { IMyControl control = MyAPIGateway.Input.GetGameControl(controlId); if (control == null) { return(sb.Append("<Unknown:").Append(controlId.String).Append(">")); } string mouse = control.GetControlButtonName(MyGuiInputDeviceEnum.Mouse); if (!string.IsNullOrEmpty(mouse)) { return(sb.Append(mouse)); } string key = control.GetControlButtonName(MyGuiInputDeviceEnum.Keyboard); if (string.IsNullOrEmpty(key)) { key = control.GetControlButtonName(MyGuiInputDeviceEnum.KeyboardSecond); } if (!string.IsNullOrEmpty(key)) { return(sb.Append(key)); } return(sb.Append("<").Append(control.GetControlName().String).Append(">")); }