public RatingContract[] GetRatings() { IMusicProcessor processor = Factory.GetIMusicProcessorInstance(); var ratings = processor.GetRatings(); RatingContract[] output = new RatingContract[ratings.Length]; for (int i = 0; i < ratings.Length; i++) { output[i] = new RatingContract(ratings[i]); } return(output); }
public RatingContract[] GetRatingsForUser(string id) { IMusicProcessor processor = Factory.GetIMusicProcessorInstance(); var ratings = processor.GetRatings(Int32.Parse(id)); if (ratings == null) { return(null); } RatingContract[] output = new RatingContract[ratings.Length]; for (int i = 0; i < ratings.Length; i++) { output[i] = new RatingContract(ratings[i]); } return(output); }