public Enemy(Vector position, IMoveLogic moveLogic) : base(position) { sprite = new Sprite("sprites/sprites.png", new Point(3, 0)); this.moveLogic = moveLogic; maxSpeed = 65; }
public Enemy(Vector position, IMoveLogic moveLogic) : base(position) { sprite = new Sprite("sprites/sprites.png", new Point(3, 0)); this.moveLogic = moveLogic; maxSpeed = 65; }