public bool Add(IMonitoredCity city) { lock (_lockObject) { _monitoredCities.Add(city); } return(true); }
public bool Remove(int cityID) { lock (_lockObject) { IMonitoredCity city = _monitoredCities.FirstOrDefault(c => c.CityID == cityID); _monitoredCities.Remove(city); } return(true); }
public static bool Add(IMonitoredCity city) { return(_cities.Add(city)); }