protected ProxyBase(IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver) { this.ServiceClient = serviceClient; this.ModelUpdaterResolver = modelUpdaterResolver; this.ServiceClient.MessageReceived += this.OnServiceClientMessageReceived; }
public UserProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableUser model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.inventoryProxies = new SerializableObservableCollection <IMageKnightModel>(); this.armyProxies = new SerializableObservableCollection <IMageKnightModel>(); foreach (var mage in this.model.Inventory) { this.inventoryProxies.Add(new MageKnightProxy(serviceClient, modelUpdaterResolver, mage)); } foreach (var mage in this.model.Army) { this.armyProxies.Add(new MageKnightProxy(serviceClient, modelUpdaterResolver, mage)); } this.model.Inventory.CollectionChanged += Inventory_CollectionChanged; this.model.Army.CollectionChanged += Army_CollectionChanged; this.SetUpModelPropertyChangedPropagation(this.model); this.SubscribeToMessage <UserChanged>(this.Handle); this.SubscribeToMessage <UserInventoryAdd>(this.Handle); this.SubscribeToMessage <UserAddedMageToArmy>(this.Handle); this.SubscribeToMessage <UserAddedMageToInventory>(this.Handle); }
public UserCollectionProxyFactory( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver) { this.serviceClient = serviceClient; this.modelUpdaterResolver = modelUpdaterResolver; }
public ClickProxyFactory( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver) { this.serviceClient = serviceClient; this.modelUpdaterResolver = modelUpdaterResolver; }
public StatProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableStat model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.SetUpModelPropertyChangedPropagation(this.model); }
public GameProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableGame model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.SetUpModelPropertyChangedPropagation(this.model); this.SubscribeToMessage <GameChanged>(this.Handle); this.SubscribeToMessage <GameJoined>(this.Handle); var query = this.ServiceClient.Query <UserQuery>(); }
public MageKnightProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableMageKnight model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.SetUpModelPropertyChangedPropagation(this.model); this.SubscribeToMessage <MageKnightChanged>(this.Handle); this.SubscribeToMessage <MageKnightCoordinatesChanged>(this.Handle); }
public ClickProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableClick model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.stats = new SerializableObservableCollection <IStat>(); foreach (var stat in this.model.Stats) { this.stats.Add(new StatProxy(serviceClient, modelUpdaterResolver, stat)); } this.model.Stats.CollectionChanged += Users_CollectionChanged; this.SetUpModelPropertyChangedPropagation(this.model); }
/// <summary> /// The timer. /// </summary> //private ITimer timer; /// <summary> /// Initializes a new instance of the <see cref="SessionTimeProxy" /> class. /// </summary> /// <param name="serviceClient">The service client.</param> /// <param name="modelUpdaterResolver">The model updater resolver.</param> /// <param name="model">The model.</param> /// <param name="inComMode">If set to <c>true</c> [in COM mode].</param> public SessionTimeProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableSessionTime model, bool inComMode) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.SetUpModelPropertyChangedPropagation(this.model); if (!inComMode) { //this.timer = new SystemTimer { Interval = 1000 }; //this.timer.Elapsed += this.Timer_Elapsed; //this.timer.Start(); } this.SubscribeToMessage <SessionTimeChanged>(this.Handle); }
public DialProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableDial model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.clicks = new SerializableObservableCollection <IClick>(); foreach (var click in this.model.Clicks) { this.clicks.Add(new ClickProxy(serviceClient, modelUpdaterResolver, click)); } this.model.Clicks.CollectionChanged += Users_CollectionChanged; this.SetUpModelPropertyChangedPropagation(this.model); this.SubscribeToMessage <DialAdd>(this.Handle); }
public ClickProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableClick model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.users = new SerializableObservableCollection <IUserModel>(); foreach (var dude in this.model.Users) { this.users.Add(new UserProxy(serviceClient, modelUpdaterResolver, dude)); } this.model.Users.CollectionChanged += Users_CollectionChanged; this.SetUpModelPropertyChangedPropagation(this.model); this.SubscribeToMessage <ClickAdd>(this.Handle); }
public GamesProxy( IServiceClient serviceClient, IModelUpdaterResolver modelUpdaterResolver, IUpdatableGames model) : base(serviceClient, modelUpdaterResolver) { this.model = model; this.gamesProxies = new SerializableObservableCollection <IGameModel>(); foreach (var game in this.model.Games) { this.gamesProxies.Add(new GameProxy(serviceClient, modelUpdaterResolver, game)); } this.SetUpModelPropertyChangedPropagation(this.model); this.SubscribeToMessage <GameHosted>(this.Handle); this.SubscribeToMessage <GamesChanged>(this.Handle); this.model.Games.CollectionChanged += Games_CollectionChanged; }
public UserCollectionAddedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public UserBoosterPackCountChangedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public GameJoinedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public UserSelectedMageChangedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public MageKnightChangedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
/// <summary> /// Initializes a new instance of the <see cref="SessionTimeChangedHandler" /> class. /// </summary> /// <param name="modelUpdaterResolver">The model updater resolver.</param> public SessionTimeChangedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public UserSignInHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
/// <summary> /// Initializes a new instance of the <see cref="ServerMessageHandlerBase{TMessage,TQuery,TQueryComponent}" /> class. /// </summary> /// <param name="modelUpdaterResolver">The model updater resolver.</param> protected ServerMessageHandlerBase(IModelUpdaterResolver modelUpdaterResolver) { this.modelUpdaterResolver = modelUpdaterResolver; }
public UserArmyAddHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public UserInventoryAddHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public DialAddedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public UserChangedHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }
public UserAddedMageToInventoryHandler(IModelUpdaterResolver modelUpdaterResolver) : base(modelUpdaterResolver) { }