/// <summary> /// Client has successfully connected to the server. Prompt /// the user to login /// </summary> /// <param name="receivedMessage"></param> private void HandleConnectionToStateServer(Message receivedMessage) { mLocalSessionId = (Guid)receivedMessage.Data[0]; mLocalAccountId = (AccountId)receivedMessage.Data[2]; mClientObjectRepository = new ClientObjectRepository(mLocalSessionId); mClientObjectRepository.RegisterSendMessageCallback(SendMessageToReflector); }