public CharacterClass CreateCharacterView() { List <MenuAction> selectClassMenu = _actionService.GetMenuActionsByMenuName("Select Class"); int selectedClass; Console.WriteLine("Select class for your hero:"); Console.WriteLine(); for (int i = 0; i < selectClassMenu.Count; i++) { Console.WriteLine($"{selectClassMenu[i].Id}. {selectClassMenu[i].Name}"); } var readedKey = Console.ReadKey(); Int32.TryParse(readedKey.KeyChar.ToString(), out selectedClass); return((CharacterClass)selectedClass); }
public int ShowExpenseMenu() { var expenseMenu = _actionService.GetMenuActionsByMenuName("ExpenseMenu"); Console.WriteLine("Wydatki."); for (int i = 0; i < expenseMenu.Count; i++) { Console.WriteLine($"{expenseMenu[i].Id}. {expenseMenu[i].Name}"); } System.Console.WriteLine(); string readedOperation = Console.ReadLine(); int operation; Int32.TryParse(readedOperation, out operation); System.Console.WriteLine(); return(operation); }