public static LovLevel GetLovLevel(IMemShip model) { LovLevel result = LovLevel.Normal; if (model.Lov >= 200) { result = LovLevel.Max; } else if (200 > model.Lov && model.Lov >= 50) { result = LovLevel.Large; } else if (50 > model.Lov && model.Lov >= 40) { result = LovLevel.Small; } else if (40 > model.Lov) { result = LovLevel.Normal; } return(result); }
public static float GetLovScaleMagnification(IMemShip model) { return(GetLovScaleMagnification(GetLovLevel(model))); }
public static float GetLovScaleMagnification(IMemShip model) { return(SortieBattleUtils.GetLovScaleMagnification(SortieBattleUtils.GetLovLevel(model))); }