コード例 #1
0
ファイル: BodyHelper.cs プロジェクト: yangcongs/codestack
        public CylinderParams GetBoundingCylinder(IBody2 body, double[] dir)
        {
            double[] xAxis = new double[] { 1, 0, 0 };
            double[] yAxis = new double[] { 0, 1, 0 };
            double[] zAxis = new double[] { 0, 0, 1 };

            bool           isAligned      = m_MathHelper.ArrayEqual(dir, yAxis);
            IMathTransform alignTransform = null;

            if (!isAligned)
            {
                alignTransform = m_MathHelper.GetTransformBetweenVectorsAroundPoint(
                    dir, yAxis, new double[] { 0, 0, 0 });

                IBody2 bodyCopy = body.ICopy();

                bodyCopy.ApplyTransform(alignTransform as MathTransform);

                body = bodyCopy;
            }

            double[] rootPt;
            double[] endPt;
            GetExtremePoints(body, yAxis, out rootPt, out endPt);

            double height = Math.Abs(endPt[1] - rootPt[1]);

            dir = new double[] { 0, endPt[1] - rootPt[1], 0 };

            List <double[]> perPoints = GetPerimeterPoints(body, xAxis, zAxis);
            List <Point>    points    = new List <Point>();

            foreach (double[] pt in perPoints)
            {
                points.Add(new Point(pt[0], pt[2]));
            }

            Circle cir = SmallestEnclosingCircle.MakeCircle(points);

            double[] circCenter = new double[] { cir.c.x, rootPt[1], cir.c.y };

            if (!isAligned)
            {
                circCenter = m_MathHelper.TransformPoint(circCenter, alignTransform.IInverse());
                dir        = m_MathHelper.TransformVector(dir, alignTransform.IInverse());
            }

            double radius = cir.r;

            return(new CylinderParams(height, circCenter, dir, radius));
        }