コード例 #1
0
 public Category(IProducts products, IProducers producers, IMaterials material, ITypeOfProducts types, IProductModels models)
 {
     _material  = material;
     _types     = types;
     _models    = models;
     _producers = producers;
     _products  = products;
 }
コード例 #2
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 public AdminController(IHostingEnvironment env, IDimensions dimensions, IProductModels productModels, IMaterials materials, IUsers users, IUserProfiles userProfiles, IProductOrders productOrders, IOrders orders, IProducts products, IProducers producers, ITypeOfProducts type, ISubCategories subCategories)
 {
     _producers     = producers;
     _products      = products;
     _type          = type;
     _subCategories = subCategories;
     _orders        = orders;
     _productOrders = productOrders;
     _users         = users;
     _userProfiles  = userProfiles;
     _dimensions    = dimensions;
     _productModels = productModels;
     _materials     = materials;
     _env           = env;
 }
コード例 #3
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 public BagController(IUsers users, IUserProfiles userProfiles, IReviews reviews, IDislikes dislikes, ILikes likes, IDeliveries deliveries, IProductOrders productOrders, ITypeOfProducts type, ISubCategories subCategories, IOrders orders, IDimensions dimensions, IProducts products, IProducers producers, IProductModels productModels, IProductImages productImages, IMaterials materials)
 {
     _products      = products;
     _producers     = producers;
     _productModels = productModels;
     _productImages = productImages;
     _materials     = materials;
     _dimensions    = dimensions;
     _orders        = orders;
     _type          = type;
     _subCategories = subCategories;
     _productOrders = productOrders;
     _deliveries    = deliveries;
     _dislikes      = dislikes;
     _likes         = likes;
     _reviews       = reviews;
     _userProfiles  = userProfiles;
     _users         = users;
 }
コード例 #4
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 /// <summary>
 /// Initializes a new instance of the <see cref="PlayerManagerBehaviour" /> class
 /// </summary>
 /// <param name="playerMaterials">Player Materials loader</param>
 public PlayerManagerBehaviour(IMaterials playerMaterials)
 {
     this._playerMaterials = playerMaterials;
 }
コード例 #5
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ファイル: DataManager.cs プロジェクト: Karchage/StApp
 public DataManager(IDirectory dictionary, IMaterials materials)
 {
     _dictionary = dictionary;
     _materials  = materials;
 }
コード例 #6
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 public void Teardown()
 {
     mat = null;
 }
コード例 #7
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 public void Setup()
 {
     mat = Substitute.For <IMaterials>();
 }