public static Image LoadThumbnail(IMaterial material) { string TexturePath = string.Empty; Image Thumbnail = null; ulong SamplerHash = 0; if (material != null) { HashName TextureHash = material.GetTextureByID("S000"); if (TextureHash != null) { SamplerHash = TextureHash.Hash; // If our storage doesn't contain a thumbnail, then we go ahead and produce another. if (!RenderStorageSingleton.Instance.TextureThumbnails.TryGetValue(SamplerHash, out Thumbnail)) { TexturePath = GetTextureFromPath(TextureHash.String, false); } } } else { Thumbnail = RenderStorageSingleton.Instance.TextureThumbnails[1]; } return(Thumbnail != null ? Thumbnail : LoadDDSSquish(TexturePath, SamplerHash)); }