public LoginController(ILoginActions loginActions, IMapFileLoadActions mapFileLoadActions, IFileRequestActions fileRequestActions, IGameStateActions gameStateActions, IChatTextBoxActions chatTextBoxActions, IErrorDialogDisplayAction errorDisplayAction, IFirstTimePlayerActions firstTimePlayerActions, IMapChangedActions mapChangedActions, ISafeNetworkOperationFactory networkOperationFactory, IGameLoadingDialogFactory gameLoadingDialogFactory, ICurrentMapStateProvider currentMapStateProvider, IStatusLabelSetter statusLabelSetter) { _loginActions = loginActions; _mapFileLoadActions = mapFileLoadActions; _fileRequestActions = fileRequestActions; _gameStateActions = gameStateActions; _chatTextBoxActions = chatTextBoxActions; _errorDisplayAction = errorDisplayAction; _firstTimePlayerActions = firstTimePlayerActions; _mapChangedActions = mapChangedActions; _networkOperationFactory = networkOperationFactory; _gameLoadingDialogFactory = gameLoadingDialogFactory; _currentMapStateProvider = currentMapStateProvider; _statusLabelSetter = statusLabelSetter; }
public BeginPlayerWarpHandler(IPlayerInfoProvider playerInfoProvider, IPacketSendService packetSendService, IFileRequestActions fileRequestActions, IMapFileLoadActions mapFileLoadActions, ICurrentMapStateRepository mapStateRepository, IMapFileProvider mapFileProvider) : base(playerInfoProvider) { _packetSendService = packetSendService; _fileRequestActions = fileRequestActions; _mapFileLoadActions = mapFileLoadActions; _mapStateRepository = mapStateRepository; _mapFileProvider = mapFileProvider; }