コード例 #1
0
 public LoginController(ILoginActions loginActions,
                        IMapFileLoadActions mapFileLoadActions,
                        IFileRequestActions fileRequestActions,
                        IGameStateActions gameStateActions,
                        IChatTextBoxActions chatTextBoxActions,
                        IErrorDialogDisplayAction errorDisplayAction,
                        IFirstTimePlayerActions firstTimePlayerActions,
                        IMapChangedActions mapChangedActions,
                        ISafeNetworkOperationFactory networkOperationFactory,
                        IGameLoadingDialogFactory gameLoadingDialogFactory,
                        ICurrentMapStateProvider currentMapStateProvider,
                        IStatusLabelSetter statusLabelSetter)
 {
     _loginActions             = loginActions;
     _mapFileLoadActions       = mapFileLoadActions;
     _fileRequestActions       = fileRequestActions;
     _gameStateActions         = gameStateActions;
     _chatTextBoxActions       = chatTextBoxActions;
     _errorDisplayAction       = errorDisplayAction;
     _firstTimePlayerActions   = firstTimePlayerActions;
     _mapChangedActions        = mapChangedActions;
     _networkOperationFactory  = networkOperationFactory;
     _gameLoadingDialogFactory = gameLoadingDialogFactory;
     _currentMapStateProvider  = currentMapStateProvider;
     _statusLabelSetter        = statusLabelSetter;
 }
コード例 #2
0
 public BeginPlayerWarpHandler(IPlayerInfoProvider playerInfoProvider,
                               IPacketSendService packetSendService,
                               IFileRequestActions fileRequestActions,
                               IMapFileLoadActions mapFileLoadActions,
                               ICurrentMapStateRepository mapStateRepository,
                               IMapFileProvider mapFileProvider)
     : base(playerInfoProvider)
 {
     _packetSendService  = packetSendService;
     _fileRequestActions = fileRequestActions;
     _mapFileLoadActions = mapFileLoadActions;
     _mapStateRepository = mapStateRepository;
     _mapFileProvider    = mapFileProvider;
 }