public void ManipulationCompleted(float x, float y, float cumulativeTranslationX, float cumulativeTranslationY, float cumulativeScale, float cumulativeExpansion, float cumulativeRotation) { _callBack.ManipulationCompleted(x, y, cumulativeTranslationX, cumulativeTranslationY, cumulativeScale, cumulativeExpansion, cumulativeRotation); }