public string Execute() { switch (this.Name) { case "HirePilot": return(machinesManager.HirePilot(this.Data[0])); case "ManufactureTank": return(machinesManager.ManufactureTank(this.Data[0], double.Parse(this.Data[1]), double.Parse(this.Data[2]))); case "ManufactureFighter": return(machinesManager.ManufactureFighter(this.Data[0], double.Parse(this.Data[1]), double.Parse(this.Data[2]))); case "Engage": return(machinesManager.EngageMachine(this.Data[0], this.Data[1])); case "Attack": return(machinesManager.AttackMachines(this.Data[0], this.Data[1])); case "PilotReport": return(machinesManager.PilotReport(this.Data[0])); case "MachineReport": return(machinesManager.MachineReport(this.Data[0])); case "AggressiveMode": return(machinesManager.ToggleFighterAggressiveMode(this.Data[0])); case "DefenseMode": return(machinesManager.ToggleTankDefenseMode(this.Data[0])); default: throw new Exception(); } }
public void Run() { string[] commands = this.reader.ReadLine().Split().ToArray(); while (commands[0] != "Quit") { try { string result = string.Empty; switch (commands[0]) { case "HirePilot": result = controller.HirePilot(commands[1]); break; case "PilotReport": result = controller.PilotReport(commands[1]); break; case "ManufactureTank": result = controller.ManufactureTank(commands[1], int.Parse(commands[2]), int.Parse(commands[3])); break; case "ManufactureFighter": result = controller.ManufactureFighter(commands[1], int.Parse(commands[2]), int.Parse(commands[3])); break; case "MachineReport": result = controller.MachineReport(commands[1]); break; case "AggressiveMode": result = controller.ToggleFighterAggressiveMode(commands[1]); break; case "DefenseMode": result = controller.ToggleTankDefenseMode(commands[1]); break; case "Engage": result = controller.EngageMachine(commands[1], commands[2]); break; case "Attack": result = controller.AttackMachines(commands[1], commands[2]); break; } writer.WriteLine(result); commands = reader.ReadLine().Split().ToArray(); } catch (Exception ex) { writer.WriteLine(ex.Message); } } }
public void MoveCommand(string inputLine, IMachinesManager mm) { string[] input = inputLine.Split(); string command = input[0]; switch (command) { case "HirePilot": Console.WriteLine(mm.HirePilot(input[1])); break; case "PilotReport": Console.WriteLine(mm.PilotReport(input[1])); break; case "ManufactureTank": Console.WriteLine(mm.ManufactureTank(input[1], double.Parse(input[2]), double.Parse(input[3]))); break; case "ManufactureFighter": Console.WriteLine(mm.ManufactureFighter(input[1], double.Parse(input[2]), double.Parse(input[3]))); break; case "MachineReport": Console.WriteLine(mm.MachineReport(input[1])); break; case "AggressiveMode": Console.WriteLine(mm.ToggleFighterAggressiveMode(input[1])); break; case "DefenseMode": Console.WriteLine(mm.ToggleTankDefenseMode(input[1])); break; case "Engage": Console.WriteLine(mm.EngageMachine(input[1], input[2])); break; case "Attack": Console.WriteLine(mm.AttackMachines(input[1], input[2])); break; default: break; } }
public void Run() { var sb = new StringBuilder(); string input = reader.ReadCommands(); while (input != "Quit") { string[] tempArray = input.Split().ToArray(); string typeOfCommnd = tempArray[0]; string name = tempArray[1]; try { switch (typeOfCommnd) { case "HirePilot": sb.AppendLine(machinesManager.HirePilot(name)); break; case "PilotReport": sb.AppendLine(machinesManager.PilotReport(name)); break; case "ManufactureTank": sb.AppendLine(machinesManager.ManufactureTank(name, double.Parse(tempArray[2]), double.Parse(tempArray[3]))); break; case "ManufactureFighter": sb.AppendLine(machinesManager.ManufactureFighter(name, double.Parse(tempArray[2]), double.Parse(tempArray[3]))); break; case "MachineReport": sb.AppendLine(machinesManager.MachineReport(name)); break; case "AggressiveMode": sb.AppendLine(machinesManager.ToggleFighterAggressiveMode(name)); break; case "DefenseMode": sb.AppendLine(machinesManager.ToggleTankDefenseMode(name)); break; case "Engage": sb.AppendLine(machinesManager.EngageMachine(name, tempArray[2])); break; case "Attack": sb.AppendLine(machinesManager.AttackMachines(name, tempArray[2])); break; } } catch (Exception ex) { sb.AppendLine(ex.Message); } input = reader.ReadCommands(); } writer.Write(sb.ToString().Trim()); }
public void Run() { IList <ICommand> commands = reader.ReadCommands(); foreach (ICommand command in commands) { try { string[] commandParams = command.CommandParams; switch (command.CommandType) { case "HirePilot": { writer.Write(machinesManager.HirePilot(commandParams[0])); } break; case "PilotReport": { writer.Write(machinesManager.PilotReport(commandParams[0])); } break; case "ManufactureTank": { writer.Write(machinesManager.ManufactureTank(commandParams[0], double.Parse(commandParams[1]), double.Parse(commandParams[2]))); } break; case "ManufactureFighter": { writer.Write(machinesManager.ManufactureFighter(commandParams[0], double.Parse(commandParams[1]), double.Parse(commandParams[2]))); } break; case "MachineReport": { writer.Write(machinesManager.MachineReport(commandParams[0])); } break; case "AggressiveMode": { writer.Write(machinesManager.ToggleFighterAggressiveMode(commandParams[0])); } break; case "DefenseMode": { writer.Write(machinesManager.ToggleTankDefenseMode(commandParams[0])); } break; case "Engage": { writer.Write(machinesManager.EngageMachine(commandParams[0], commandParams[1])); } break; case "Attack": { writer.Write(machinesManager.AttackMachines(commandParams[0], commandParams[1])); } break; } } catch (Exception ex) { Console.WriteLine(ex.Message); continue; } } }
public void Run() { while (true) { var input = Console.ReadLine().Split(); string command = input[0]; try { string result = string.Empty; switch (command) { case "HirePilot": result = machinesManager.HirePilot(input[1]); break; case "PilotReport": result = machinesManager.PilotReport(input[1]); break; case "ManufactureTank": result = machinesManager.ManufactureTank(input[1], double.Parse(input[2]), double.Parse(input[3])); break; case "ManufactureFighter": result = machinesManager.ManufactureFighter(input[1], double.Parse(input[2]), double.Parse(input[3])); break; case "MachineReport": result = machinesManager.MachineReport(input[1]); break; case "AggressiveMode": result = machinesManager.ToggleFighterAggressiveMode(input[1]); break; case "DefenseMode": result = machinesManager.ToggleTankDefenseMode(input[1]); break; case "Engage": result = machinesManager.EngageMachine(input[1], input[2]); break; case "Attack": result = machinesManager.AttackMachines(input[1], input[2]); break; case "Quit": return; default: break; } Console.WriteLine(result); } catch (Exception ex) { Console.WriteLine($"Error: {ex.Message}"); } } }