コード例 #1
0
ファイル: Presenter.cs プロジェクト: GoshaDE/SuperMFLib
        protected void ClearDesiredSampleTime(IMFSample pSample)
        {
            if (pSample == null)
            {
                throw new COMException("ClearDesiredSampleTime", E_Pointer);
            }

            IMFDesiredSample pDesired = null;
            object pUnkSwapChain = null;

            // We store some custom attributes on the sample, so we need to cache them
            // and reset them.
            //
            // This works around the fact that IMFDesiredSample::Clear() removes all of the
            // attributes from the sample.

            int counter;
            int hr;

            hr = pSample.GetUINT32(MFSamplePresenter_SampleCounter, out counter);
            MFError.ThrowExceptionForHR(hr);

            try
            {
                Guid IID_IUnknown = new Guid("00000000-0000-0000-C000-000000000046");
                hr = pSample.GetUnknown(MFSamplePresenter_SampleSwapChain, IID_IUnknown, out pUnkSwapChain);
                MFError.ThrowExceptionForHR(hr);
            }
            catch { }

            pDesired = (IMFDesiredSample)pSample;

            pDesired.Clear();

            hr = pSample.SetUINT32(MFSamplePresenter_SampleCounter, counter);
            MFError.ThrowExceptionForHR(hr);

            if (pUnkSwapChain != null)
            {
                hr = pSample.SetUnknown(MFSamplePresenter_SampleSwapChain, pUnkSwapChain);
                MFError.ThrowExceptionForHR(hr);
            }

            SafeRelease(pUnkSwapChain);
            //SafeRelease(pDesired);
        }
コード例 #2
0
ファイル: PresentEngine.cs プロジェクト: azdjdgh/VideoChat
        //-----------------------------------------------------------------------------
        // CreateVideoSamples
        //
        // Creates video samples based on a specified media type.
        //
        // pFormat: Media type that describes the video format.
        // videoSampleQueue: List that will contain the video samples.
        //
        // Note: For each video sample, the method creates a swap chain with a
        // single back buffer. The video sample object holds a pointer to the swap
        // chain's back buffer surface. The mixer renders to this surface, and the
        // D3DPresentEngine renders the video frame by presenting the swap chain.
        //-----------------------------------------------------------------------------

        public void CreateVideoSamples(
            IMFMediaType pFormat,
            Queue <IMFSample> videoSampleQueue
            )
        {
            if (m_hwnd == IntPtr.Zero)
            {
                throw new COMException("D3DPresentEngine::CreateVideoSamples", (int)HResult.MF_E_INVALIDREQUEST);
            }

            if (pFormat == null)
            {
                throw new COMException("D3DPresentEngine::CreateVideoSamples", (int)HResult.MF_E_UNEXPECTED);
            }

            HResult hr;
            D3DPRESENT_PARAMETERS pp;

            IDirect3DSwapChain9 pSwapChain   = null;  // Swap chain
            IMFSample           pVideoSample = null;  // Sampl

            lock (this)
            {
                ReleaseResources();

                try
                {
                    // Get the swap chain parameters from the media type.
                    GetSwapChainPresentParameters(pFormat, out pp);

                    UpdateDestRect();

                    // Create the video samples.
                    for (int i = 0; i < PRESENTER_BUFFER_COUNT; i++)
                    {
                        // Create a new swap chain.
                        m_pDevice.CreateAdditionalSwapChain(pp, out pSwapChain);

                        // Create the video sample from the swap chain.
                        CreateD3DSample(pSwapChain, out pVideoSample);

                        // Add it to the list.
                        videoSampleQueue.Enqueue(pVideoSample);

                        // Set the swap chain pointer as a custom attribute on the sample. This keeps
                        // a reference count on the swap chain, so that the swap chain is kept alive
                        // for the duration of the sample's lifetime.
                        hr = pVideoSample.SetUnknown(EVRCustomPresenter.MFSamplePresenter_SampleSwapChain, pSwapChain);
                        MFError.ThrowExceptionForHR(hr);

                        //SafeRelease(pVideoSample);
                        SafeRelease(pSwapChain); pSwapChain = null;
                    }
                }
                catch
                {
                    ReleaseResources();
                }
                finally
                {
                    SafeRelease(pSwapChain); pSwapChain = null;
                    //SafeRelease(pVideoSample);
                }
            }
        }