/// <summary> /// Serializes this object. /// </summary> /// <param name="serializer">Serializer used to serialize objects</param> public void Serialize(IMDSSerializer serializer) { serializer.WriteStringUTF8(Name); serializer.WriteStringUTF8(IpAddress); serializer.WriteInt32(Port); serializer.WriteStringUTF8(Adjacents); serializer.WriteStringUTF8(Location); }
/// <summary> /// Serializes and writes a MDSMessage according to the protocol rules. /// </summary> /// <param name="serializer">Serializer to serialize message</param> /// <param name="message">Message to be serialized</param> public void WriteMessage(IMDSSerializer serializer, MDSMessage message) { //Write protocol type serializer.WriteUInt32(MDSDefaultProtocolType); //Write the message type serializer.WriteInt32(message.MessageTypeId); //Write message serializer.WriteObject(message); }
/// <summary> /// Serializes this message. /// </summary> /// <param name="serializer">Serializer used to serialize objects</param> public void Serialize(IMDSSerializer serializer) { serializer.WriteStringUTF8(Name); serializer.WriteInt32(CommunicatorCount); }
/// <summary> /// Serializes this message. /// </summary> /// <param name="serializer">Serializer used to serialize objects</param> public void Serialize(IMDSSerializer serializer) { serializer.WriteStringUTF8(Name); serializer.WriteInt32(CommunicatorCount); serializer.WriteInt32(MessageCount); }
/// <summary> /// Serializes this message. /// </summary> /// <param name="serializer">Serializer used to serialize objects</param> public override void Serialize(IMDSSerializer serializer) { base.Serialize(serializer); serializer.WriteStringUTF8(Name); serializer.WriteInt32(CommunicatorCount); }
public override void Serialize(IMDSSerializer serializer) { base.Serialize(serializer); serializer.WriteInt32(ControllerMessageTypeId); serializer.WriteByteArray(MessageData); }