コード例 #1
0
        protected override void OnAfterStop()
        {
            base.OnAfterStop();

            ILoop loop = (ILoop)m_gameServer;

            loop.Destroy();

            m_gameServer.LoggedIn         -= OnLoggedIn;
            m_gameServer.LoggedOff        -= OnLoggedOff;
            m_gameServer.RoomsListChanged -= OnRoomsListChanged;
            m_gameServer.JoinedRoom       -= OnJoinRoom;
            m_gameServer.LeftRoom         -= OnLeftRoom;
            m_gameServer.RoomDestroyed    -= OnRoomDestoryed;
            m_gameServer.ReadyToLaunch    -= OnReadyToLaunch;
            m_gameServer.Launched         -= OnLaunched;
            m_gameServer.ChatMessage      -= OnChatMessage;
            m_gameServer = null;
        }
コード例 #2
0
        protected override void OnAfterStop()
        {
            base.OnAfterStop();

            if (m_matchServer != null)
            {
                m_matchServer.Tick           -= OnTick;
                m_matchServer.ReadyToPlayAll -= OnReadyToPlayAll;
                m_matchServer.Paused         -= OnPaused;
                m_matchServer.Ping           -= OnPing;
                m_matchServer.ChatMessage    -= OnChatMessage;
                m_matchServer = null;
            }

            if (m_gameLoop != null)
            {
                m_gameLoop.Destroy();
                m_gameLoop = null;
            }
        }