public void GetByEntityId_Should_Return_Created_Settings() { var localizationSettings = Fixture.Create <LocalizationSettingsData>(); _localizationSettingsRepository.Insert(localizationSettings); LocalizationSettingsData createdLocalizationSettings = _localizationSettingsRepository.GetByEntityId(localizationSettings.EntityId); _localizationSettingsRepository.Delete(createdLocalizationSettings.EntityId); Assert.IsTrue(Comparer.Compare(localizationSettings, createdLocalizationSettings)); }
public void GetByEntityId_Should_Return_Created_Settings() { var localizationSettings = Fixture.Build <LocalizationSettingsData>() .With(p => p.Formattings, null) .With(p => p.Localizations, null) .Create(); _localizationSettingsRepository.Insert(localizationSettings); LocalizationSettingsData createdLocalizationSettings = _localizationSettingsRepository.GetByEntityId(localizationSettings.EntityId); _localizationSettingsRepository.Delete(createdLocalizationSettings); createdLocalizationSettings.Localizations = null; Assert.IsTrue(Comparer.Compare(localizationSettings, createdLocalizationSettings)); }