public void Should_Load_Blueprint_From_Current_Assembly() { var factory = _helper.LoadBlueprintsFromCurrentAssembly(Assembly.GetExecutingAssembly()); Assert.DoesNotThrow(() => factory.Create <House>()); }
public IFactory LoadBlueprintsFromCurrentAssembly() { return(_loader.LoadBlueprintsFromCurrentAssembly(Assembly.GetCallingAssembly())); }