コード例 #1
0
        private void Init(PrepareScreen prepareScreen)
        {
            gradient = CreateChild <UguiSprite>("gradient", 0);
            {
                gradient.Anchor     = AnchorType.Fill;
                gradient.RawSize    = Vector2.zero;
                gradient.SpriteName = "gradation-top";
                gradient.Color      = new Color(0f, 0f, 0f, 0.75f);
            }
            listContainer = CreateChild <UguiObject>("list-container", 1);
            {
                listContainer.Anchor   = AnchorType.TopStretch;
                listContainer.Pivot    = PivotType.Top;
                listContainer.RawWidth = 0f;
                listContainer.Height   = 64f;
                listContainer.Y        = -prepareScreen.MenuBarHeight;

                versionList = listContainer.CreateChild <UguiListView>("version-list", 0);
                {
                    versionList.Anchor  = AnchorType.Fill;
                    versionList.RawSize = new Vector2(-64f, 0f);
                    versionList.SetOffsetVertical(0f);

                    versionList.Background.Alpha = 0f;
                    versionList.UseMask          = false;
                    versionList.IsVertical       = false;

                    versionList.Initialize(CreateVersionCell, SetupVersionCell);
                    versionList.Axis     = GridLayoutGroup.Axis.Horizontal;
                    versionList.CellSize = new Vector2(64f, 64f);
                }
            }

            // Call after a frame due to unity ui limitations.
            InvokeAfterFrames(1, OnEnableInited);
        }