コード例 #1
0
        private IEnumerator lateAwake()
        {
            yield return(null);

            // Add ourselves after TouchManager finished adding layers in order
            manager.AddLayer(this, -1, false);
        }
コード例 #2
0
 private void createCameraLayer()
 {
     if (layerManager.LayerCount == 0 && shouldCreateCameraLayer)
     {
         if (Camera.main != null)
         {
             //if (Application.isEditor)
             // Debug.Log(
             //   "[TouchScript] No touch layers found, adding StandardLayer for the main camera. (this message is harmless)");
             var layer = Camera.main.gameObject.AddComponent <StandardLayer>();
             layerManager.AddLayer(layer);
         }
     }
 }