/// <summary> /// This is called on F5 to return the list of debug targets. What we return depends on the type /// of project. /// </summary> private async Task <DebugLaunchSettings> GetConsoleTargetForProfile(ILaunchProfile resolvedProfile, DebugLaunchOptions launchOptions, bool validateSettings) { var settings = new DebugLaunchSettings(launchOptions); string?executable, arguments; string projectFolder = Path.GetDirectoryName(_project.UnconfiguredProject.FullPath); ConfiguredProject?configuredProject = await GetConfiguredProjectForDebugAsync(); Assumes.NotNull(configuredProject); // If no working directory specified in the profile, we default to output directory. If for some reason the output directory // is not specified, fall back to the project folder. string defaultWorkingDir = await GetOutputDirectoryAsync(configuredProject); if (string.IsNullOrEmpty(defaultWorkingDir)) { defaultWorkingDir = projectFolder; } else { if (!Path.IsPathRooted(defaultWorkingDir)) { defaultWorkingDir = _fileSystem.GetFullPath(Path.Combine(projectFolder, defaultWorkingDir)); } // If the directory at OutDir doesn't exist, fall back to the project folder if (!_fileSystem.DirectoryExists(defaultWorkingDir)) { defaultWorkingDir = projectFolder; } } // Is this profile just running the project? If so we ignore the exe if (IsRunProjectCommand(resolvedProfile)) { // Get the executable to run, the arguments and the default working directory string workingDirectory; (executable, arguments, workingDirectory) = await GetRunnableProjectInformationAsync(configuredProject, validateSettings); if (!string.IsNullOrWhiteSpace(workingDirectory)) { defaultWorkingDir = workingDirectory; } if (!string.IsNullOrWhiteSpace(resolvedProfile.CommandLineArgs)) { arguments = arguments + " " + resolvedProfile.CommandLineArgs; } } else { executable = resolvedProfile.ExecutablePath; arguments = resolvedProfile.CommandLineArgs; } string workingDir; if (Strings.IsNullOrWhiteSpace(resolvedProfile.WorkingDirectory)) { workingDir = defaultWorkingDir; } else { // If the working directory is not rooted we assume it is relative to the project directory workingDir = _fileSystem.GetFullPath(Path.Combine(projectFolder, resolvedProfile.WorkingDirectory.Replace("/", "\\"))); } // IF the executable is not rooted, we want to make is relative to the workingDir unless is doesn't contain // any path elements. In that case we are going to assume it is in the current directory of the VS process, or on // the environment path. If we can't find it, we just launch it as before. if (!Strings.IsNullOrWhiteSpace(executable)) { executable = executable.Replace("/", "\\"); if (Path.GetPathRoot(executable) == "\\") { // Root of current drive executable = _fileSystem.GetFullPath(executable); } else if (!Path.IsPathRooted(executable)) { if (executable.Contains("\\")) { // Combine with the working directory used by the profile executable = _fileSystem.GetFullPath(Path.Combine(workingDir, executable)); } else { // Try to resolve against the current working directory (for compat) and failing that, the environment path. string exeName = executable.EndsWith(".exe", StringComparisons.Paths) ? executable : executable + ".exe"; string fullPath = _fileSystem.GetFullPath(exeName); if (_fileSystem.FileExists(fullPath)) { executable = fullPath; } else { string?fullPathFromEnv = GetFullPathOfExeFromEnvironmentPath(exeName); if (fullPathFromEnv != null) { executable = fullPathFromEnv; } } } } } if (validateSettings) { ValidateSettings(executable, workingDir, resolvedProfile.Name); } // Apply environment variables. if (resolvedProfile.EnvironmentVariables?.IsEmpty == false) { foreach ((string key, string value) in resolvedProfile.EnvironmentVariables) { settings.Environment[key] = value; } } settings.LaunchOperation = DebugLaunchOperation.CreateProcess; settings.LaunchDebugEngineGuid = await GetDebuggingEngineAsync(configuredProject); if (resolvedProfile.IsNativeDebuggingEnabled()) { settings.AdditionalDebugEngines.Add(DebuggerEngines.NativeOnlyEngine); } if (resolvedProfile.IsSqlDebuggingEnabled()) { settings.AdditionalDebugEngines.Add(DebuggerEngines.SqlEngine); } if (settings.Environment.Count > 0) { settings.LaunchOptions |= DebugLaunchOptions.MergeEnvironment; } bool useCmdShell = false; if (await IsConsoleAppAsync()) { if (await IsIntegratedConsoleEnabledAsync()) { settings.LaunchOptions |= DebugLaunchOptions.IntegratedConsole; } useCmdShell = UseCmdShellForConsoleLaunch(resolvedProfile, settings.LaunchOptions); } GetExeAndArguments(useCmdShell, executable, arguments, out string?finalExecutable, out string?finalArguments); settings.Executable = finalExecutable; settings.Arguments = finalArguments; settings.CurrentDirectory = workingDir; settings.Project = _unconfiguredProjectVsServices.VsHierarchy; if (resolvedProfile.IsRemoteDebugEnabled()) { settings.RemoteMachine = resolvedProfile.RemoteDebugMachine(); string?remoteAuthenticationMode = resolvedProfile.RemoteAuthenticationMode(); if (!Strings.IsNullOrEmpty(remoteAuthenticationMode)) { IRemoteAuthenticationProvider?remoteAuthenticationProvider = _remoteDebuggerAuthenticationService.FindProviderForAuthenticationMode(remoteAuthenticationMode); if (remoteAuthenticationProvider != null) { settings.PortSupplierGuid = remoteAuthenticationProvider.PortSupplierGuid; } } } return(settings); }
/// <summary> /// This is called on F5 to return the list of debug targets. What we return depends on the type /// of project. /// </summary> /// <returns><see langword="null"/> if the runnable project information is <see langword="null"/>. Otherwise, the debug launch settings.</returns> private async Task <DebugLaunchSettings?> GetConsoleTargetForProfileAsync(ILaunchProfile resolvedProfile, DebugLaunchOptions launchOptions, bool validateSettings) { var settings = new DebugLaunchSettings(launchOptions); string?executable, arguments; string projectFolder = Path.GetDirectoryName(_project.UnconfiguredProject.FullPath) ?? string.Empty; ConfiguredProject?configuredProject = await GetConfiguredProjectForDebugAsync(); Assumes.NotNull(configuredProject); // If no working directory specified in the profile, we default to output directory. If for some reason the output directory // is not specified, fall back to the project folder. string defaultWorkingDir = await GetOutputDirectoryAsync(configuredProject); if (string.IsNullOrEmpty(defaultWorkingDir)) { defaultWorkingDir = projectFolder; } else { if (!Path.IsPathRooted(defaultWorkingDir)) { defaultWorkingDir = _fileSystem.GetFullPath(Path.Combine(projectFolder, defaultWorkingDir)); } // If the directory at OutDir doesn't exist, fall back to the project folder if (!_fileSystem.DirectoryExists(defaultWorkingDir)) { defaultWorkingDir = projectFolder; } } // Is this profile just running the project? If so we ignore the exe if (IsRunProjectCommand(resolvedProfile)) { // Get the executable to run, the arguments and the default working directory (string Command, string Arguments, string WorkingDirectory)? runnableProjectInfo = await GetRunnableProjectInformationAsync(configuredProject, validateSettings); if (runnableProjectInfo == null) { return(null); } string workingDirectory; (executable, arguments, workingDirectory) = runnableProjectInfo.Value; if (!string.IsNullOrWhiteSpace(workingDirectory)) { defaultWorkingDir = workingDirectory; } if (!string.IsNullOrWhiteSpace(resolvedProfile.CommandLineArgs)) { arguments = arguments + " " + resolvedProfile.CommandLineArgs; } } else { executable = resolvedProfile.ExecutablePath; arguments = resolvedProfile.CommandLineArgs; } string workingDir; if (Strings.IsNullOrWhiteSpace(resolvedProfile.WorkingDirectory)) { workingDir = defaultWorkingDir; } else { // If the working directory is not rooted we assume it is relative to the project directory workingDir = _fileSystem.GetFullPath(Path.Combine(projectFolder, resolvedProfile.WorkingDirectory.Replace("/", "\\"))); } // IF the executable is not rooted, we want to make is relative to the workingDir unless is doesn't contain // any path elements. In that case we are going to assume it is in the current directory of the VS process, or on // the environment path. If we can't find it, we just launch it as before. if (!Strings.IsNullOrWhiteSpace(executable)) { executable = executable.Replace("/", "\\"); if (Path.GetPathRoot(executable) == "\\") { // Root of current drive executable = _fileSystem.GetFullPath(executable); } else if (!Path.IsPathRooted(executable)) { if (executable.Contains("\\")) { // Combine with the working directory used by the profile executable = _fileSystem.GetFullPath(Path.Combine(workingDir, executable)); } else { // Try to resolve against the current working directory (for compat) and failing that, the environment path. string exeName = executable.EndsWith(".exe", StringComparisons.Paths) ? executable : executable + ".exe"; string fullPath = _fileSystem.GetFullPath(exeName); if (_fileSystem.FileExists(fullPath)) { executable = fullPath; } else { string?fullPathFromEnv = GetFullPathOfExeFromEnvironmentPath(exeName); if (fullPathFromEnv != null) { executable = fullPathFromEnv; } } } } } if (validateSettings) { ValidateSettings(executable, workingDir, resolvedProfile.Name); } // Apply environment variables. if (resolvedProfile.EnvironmentVariables?.IsEmpty == false) { foreach ((string key, string value) in resolvedProfile.EnvironmentVariables) { settings.Environment[key] = value; } } settings.LaunchOperation = DebugLaunchOperation.CreateProcess; settings.LaunchDebugEngineGuid = await GetDebuggingEngineAsync(configuredProject); if (resolvedProfile.IsNativeDebuggingEnabled()) { settings.AdditionalDebugEngines.Add(DebuggerEngines.NativeOnlyEngine); } if (resolvedProfile.IsSqlDebuggingEnabled()) { settings.AdditionalDebugEngines.Add(DebuggerEngines.SqlEngine); } bool useCmdShell = false; if (await _outputTypeChecker.IsConsoleAsync()) { if (await IsIntegratedConsoleEnabledAsync()) { settings.LaunchOptions |= DebugLaunchOptions.IntegratedConsole; } useCmdShell = UseCmdShellForConsoleLaunch(resolvedProfile, settings.LaunchOptions); } GetExeAndArguments(useCmdShell, executable, arguments, out string?finalExecutable, out string?finalArguments); settings.Executable = finalExecutable; settings.Arguments = finalArguments; settings.CurrentDirectory = workingDir; settings.Project = _unconfiguredProjectVsServices.VsHierarchy; if (resolvedProfile.IsRemoteDebugEnabled()) { settings.RemoteMachine = resolvedProfile.RemoteDebugMachine(); string?remoteAuthenticationMode = resolvedProfile.RemoteAuthenticationMode(); if (!Strings.IsNullOrEmpty(remoteAuthenticationMode)) { IRemoteAuthenticationProvider?remoteAuthenticationProvider = _remoteDebuggerAuthenticationService.FindProviderForAuthenticationMode(remoteAuthenticationMode); if (remoteAuthenticationProvider != null) { settings.PortSupplierGuid = remoteAuthenticationProvider.PortSupplierGuid; } } } // WebView2 debugging is only supported for Project and Executable commands if (resolvedProfile.IsJSWebView2DebuggingEnabled() && (IsRunExecutableCommand(resolvedProfile) || IsRunProjectCommand(resolvedProfile))) { // If JS Debugger is selected, we would need to change the launch debugger to that one settings.LaunchDebugEngineGuid = DebuggerEngines.JavaScriptForWebView2Engine; // Create the launch params needed for the JS debugger var debuggerLaunchOptions = new JObject( new JProperty("type", "pwa-msedge"), new JProperty("runtimeExecutable", finalExecutable), new JProperty("webRoot", workingDir), // We use the Working Directory debugging option as the WebRoot, to map the urls to files on disk new JProperty("useWebView", true), new JProperty("runtimeArgs", finalArguments) ); settings.Options = JsonConvert.SerializeObject(debuggerLaunchOptions); } if (await HotReloadShouldBeEnabledAsync(resolvedProfile, launchOptions) && await _hotReloadSessionManager.Value.TryCreatePendingSessionAsync(settings.Environment)) { // Enable XAML Hot Reload settings.Environment["ENABLE_XAML_DIAGNOSTICS_SOURCE_INFO"] = "1"; } if (settings.Environment.Count > 0) { settings.LaunchOptions |= DebugLaunchOptions.MergeEnvironment; } return(settings); }