//if no local selected, english will be loaded public static void SetupTHETRUEDefaultLocals() { if (_provider == null) { var lines = Properties.Resources.strings_en; var path = "english.local"; Utils.WriteAllText(Paths.GetPath(path), lines); } else if (SaveSystem.CurrentSave == null) { var lines = Properties.Resources.strings_en; var path = "english.local"; Utils.WriteAllText(Paths.GetPath(path), lines); } else { _provider.WriteTranscript(); } }