コード例 #1
0
        List <ILNode> FindConditions(HashSet <ControlFlowNode> scope, ControlFlowNode entryNode)
        {
            List <ILNode> result = new List <ILNode>();

            // Do not modify entry data
            scope = new HashSet <ControlFlowNode>(scope);

            Stack <ControlFlowNode> agenda = new Stack <ControlFlowNode>();

            agenda.Push(entryNode);
            while (agenda.Count > 0)
            {
                ControlFlowNode node = agenda.Pop();

                // Find a block that represents a simple condition
                if (scope.Contains(node))
                {
                    ILBasicBlock block = (ILBasicBlock)node.UserData;

                    {
                        IList <ILExpression> conditions;
                        ILLabel fallLabel;
                        // Switch
                        FakeSwitch fswitch;
                        if (block.MatchLastAndBr(GMCode.Switch, out fswitch, out conditions, out fallLabel))
                        {
                            ILSwitch ilSwitch = new ILSwitch()
                            {
                                Condition = fswitch.SwitchExpression
                            };
                            block.Body[block.Body.Count - 2] = ilSwitch; // replace it, nothing else needs to be done!
                            result.Add(block);                           // except add it to the result, DOLT

                            scope.RemoveOrThrow(node);                   // Remove the item so that it is not picked up as content

                            // Pull in code of cases
                            ControlFlowNode fallTarget = null;
                            labelToCfNode.TryGetValue(fallLabel, out fallTarget);

                            HashSet <ControlFlowNode> frontiers = new HashSet <ControlFlowNode>();
                            if (fallTarget != null)
                            {
                                frontiers.UnionWith(fallTarget.DominanceFrontier.Except(new[] { fallTarget }));
                            }

                            foreach (ILLabel condLabel in fswitch.CaseExpressions.Select(x => x.Value))
                            {
                                ControlFlowNode condTarget = null;
                                labelToCfNode.TryGetValue(condLabel, out condTarget);
                                if (condTarget != null)
                                {
                                    frontiers.UnionWith(condTarget.DominanceFrontier.Except(new[] { condTarget }));
                                }
                            }
                            for (int i = 0; i < fswitch.CaseExpressions.Count; i++)
                            {
                                ILLabel condLabel = fswitch.CaseExpressions[i].Value;

                                // Find or create new case block
                                ILSwitch.ILCase caseBlock = ilSwitch.Cases.FirstOrDefault(b => b.EntryGoto.Operand == condLabel);
                                if (caseBlock == null)
                                {
                                    caseBlock = new ILSwitch.ILCase()
                                    {
                                        Values    = new List <ILExpression>(),
                                        EntryGoto = new ILExpression(GMCode.B, condLabel)
                                    };
                                    ilSwitch.Cases.Add(caseBlock);

                                    ControlFlowNode condTarget = null;
                                    labelToCfNode.TryGetValue(condLabel, out condTarget);
                                    if (condTarget != null && !frontiers.Contains(condTarget))
                                    {
                                        HashSet <ControlFlowNode> content = FindDominatedNodes(scope, condTarget);
                                        scope.ExceptWith(content);
                                        foreach (var con in FindConditions(content, condTarget))
                                        {
                                            caseBlock.Body.Add(con);
                                        }
                                        //   caseBlock.Body.AddRange(FindConditions(content, condTarget));
                                        // Add explicit break which should not be used by default, but the goto removal might decide to use it
                                        caseBlock.Body.Add(new ILBasicBlock()
                                        {
                                            Body =
                                            {
                                                ILLabel.Generate("SwitchBreak",            (int)nextLabelIndex++),
                                                new ILExpression(GMCode.LoopOrSwitchBreak, null)
                                            }
                                        });
                                    }
                                }
                                caseBlock.Values.Add(fswitch.CaseExpressions[i].Key);
                            }

                            // Heuristis to determine if we want to use fallthough as default case
                            if (fallTarget != null && !frontiers.Contains(fallTarget))
                            {
                                HashSet <ControlFlowNode> content = FindDominatedNodes(scope, fallTarget);
                                if (content.Any())
                                {
                                    var caseBlock = new ILSwitch.ILCase()
                                    {
                                        EntryGoto = new ILExpression(GMCode.B, fallLabel)
                                    };
                                    ilSwitch.Cases.Add(caseBlock);
                                    block.Body.RemoveTail(GMCode.B);

                                    scope.ExceptWith(content);
                                    foreach (var con in FindConditions(content, fallTarget))
                                    {
                                        caseBlock.Body.Add(con);
                                    }

                                    // Add explicit break which should not be used by default, but the goto removal might decide to use it
                                    caseBlock.Body.Add(new ILBasicBlock()
                                    {
                                        Body =
                                        {
                                            ILLabel.Generate("SwitchBreak",            (int)nextLabelIndex++),
                                            new ILExpression(GMCode.LoopOrSwitchBreak, null)
                                        }
                                    });
                                }
                            }
                        }
                        //   Debug.Assert((block.Body.First() as ILLabel).Name != "L1938");
                        // Two-way branch
                        ILLabel trueLabel;
                        ILLabel falseLabel;
                        IList <ILExpression> condExprs;
                        if (block.MatchLastAndBr(GMCode.Bt, out trueLabel, out condExprs, out falseLabel) && // be sure to invert this condition
                            condExprs.Count > 0)     // its resolved
                        {
                            ILExpression   condExpr = condExprs[0];
                            IList <ILNode> body     = block.Body;
                            // this is a simple condition, skip anything short curiket for now
                            // Match a condition patern
                            // Convert the brtrue to ILCondition
                            ILCondition ilCond = new ILCondition()
                            {
                                Condition = condExpr, //code == GMCode.Bf ? condExpr : condExpr.NegateCondition(),
                                TrueBlock = new ILBlock()
                                {
                                    EntryGoto = new ILExpression(GMCode.B, trueLabel)
                                },
                                FalseBlock = new ILBlock()
                                {
                                    EntryGoto = new ILExpression(GMCode.B, falseLabel)
                                }
                            };
                            block.Body.RemoveTail(GMCode.Bt, GMCode.B);
                            block.Body.Add(ilCond);
                            result.Add(block);

                            // Remove the item immediately so that it is not picked up as content
                            scope.RemoveOrThrow(node);

                            ControlFlowNode trueTarget = null;
                            labelToCfNode.TryGetValue(trueLabel, out trueTarget);
                            ControlFlowNode falseTarget = null;
                            labelToCfNode.TryGetValue(falseLabel, out falseTarget);

                            // Pull in the conditional code
                            if (trueTarget != null && HasSingleEdgeEnteringBlock(trueTarget))
                            {
                                HashSet <ControlFlowNode> content = FindDominatedNodes(scope, trueTarget);
                                scope.ExceptWith(content);
                                foreach (var con in FindConditions(content, trueTarget))
                                {
                                    ilCond.TrueBlock.Body.Add(con);
                                }
                            }
                            if (falseTarget != null && HasSingleEdgeEnteringBlock(falseTarget))
                            {
                                HashSet <ControlFlowNode> content = FindDominatedNodes(scope, falseTarget);
                                scope.ExceptWith(content);
                                foreach (var con in FindConditions(content, falseTarget))
                                {
                                    ilCond.FalseBlock.Body.Add(con);
                                }
                            }
                        }
                    }

                    // Add the node now so that we have good ordering
                    if (scope.Contains(node))
                    {
                        result.Add((ILNode)node.UserData);
                        scope.Remove(node);
                    }
                }

                // depth-first traversal of dominator tree
                for (int i = node.DominatorTreeChildren.Count - 1; i >= 0; i--)
                {
                    agenda.Push(node.DominatorTreeChildren[i]);
                }
            }

            // Add whatever is left
            foreach (var node in scope)
            {
                result.Add((ILNode)node.UserData);
            }

            return(result);
        }
コード例 #2
0
ファイル: LoopAndConditions.cs プロジェクト: WarlockD/GMdsam
        List<ILNode> FindConditions(HashSet<ControlFlowNode> scope, ControlFlowNode entryNode)
        {
            List<ILNode> result = new List<ILNode>();

            // Do not modify entry data
            scope = new HashSet<ControlFlowNode>(scope);

            Stack<ControlFlowNode> agenda = new Stack<ControlFlowNode>();
            agenda.Push(entryNode);
            while (agenda.Count > 0)
            {
                ControlFlowNode node = agenda.Pop();

                // Find a block that represents a simple condition
                if (scope.Contains(node))
                {

                    ILBasicBlock block = (ILBasicBlock)node.UserData;
                   
                    {
                        IList<ILExpression> conditions;
                        ILLabel fallLabel;
                        // Switch
                        FakeSwitch fswitch;
                        if (block.MatchLastAndBr(GMCode.Switch, out fswitch, out conditions, out fallLabel))
                        {
                            ILSwitch ilSwitch = new ILSwitch() { Condition = fswitch.SwitchExpression };
                            block.Body[block.Body.Count - 2] = ilSwitch; // replace it, nothing else needs to be done!
                            result.Add(block); // except add it to the result, DOLT
                           
                            scope.RemoveOrThrow(node);// Remove the item so that it is not picked up as content

                            // Pull in code of cases
                            ControlFlowNode fallTarget = null;
                            labelToCfNode.TryGetValue(fallLabel, out fallTarget);

                            HashSet<ControlFlowNode> frontiers = new HashSet<ControlFlowNode>();
                            if (fallTarget != null)
                                frontiers.UnionWith(fallTarget.DominanceFrontier.Except(new[] { fallTarget }));

                            foreach (ILLabel condLabel in fswitch.CaseExpressions.Select(x => x.Value))
                            {
                                ControlFlowNode condTarget = null;
                                labelToCfNode.TryGetValue(condLabel, out condTarget);
                                if (condTarget != null)
                                    frontiers.UnionWith(condTarget.DominanceFrontier.Except(new[] { condTarget }));
                            }
                            for (int i = 0; i < fswitch.CaseExpressions.Count; i++)
                            {
                                ILLabel condLabel = fswitch.CaseExpressions[i].Value;

                                // Find or create new case block
                                ILSwitch.ILCase caseBlock = ilSwitch.Cases.FirstOrDefault(b => b.EntryGoto.Operand == condLabel);
                                if (caseBlock == null)
                                {
                                    caseBlock = new ILSwitch.ILCase()
                                    {
                                        Values = new List<ILExpression>(),
                                        EntryGoto = new ILExpression(GMCode.B, condLabel)
                                    };
                                    ilSwitch.Cases.Add(caseBlock);

                                    ControlFlowNode condTarget = null;
                                    labelToCfNode.TryGetValue(condLabel, out condTarget);
                                    if (condTarget != null && !frontiers.Contains(condTarget))
                                    {
                                        HashSet<ControlFlowNode> content = FindDominatedNodes(scope, condTarget);
                                        scope.ExceptWith(content);
                                        foreach (var con in FindConditions(content, condTarget)) caseBlock.Body.Add(con);
                                        //   caseBlock.Body.AddRange(FindConditions(content, condTarget));
                                        // Add explicit break which should not be used by default, but the goto removal might decide to use it
                                        caseBlock.Body.Add(new ILBasicBlock()
                                        {
                                            Body = {
                                                ILLabel.Generate("SwitchBreak" ,(int)nextLabelIndex++),
                                                new ILExpression(GMCode.LoopOrSwitchBreak, null)
                                            }
                                        });
                                    }
                                }
                                caseBlock.Values.Add(fswitch.CaseExpressions[i].Key);
                            }

                            // Heuristis to determine if we want to use fallthough as default case
                            if (fallTarget != null && !frontiers.Contains(fallTarget))
                            {
                                HashSet<ControlFlowNode> content = FindDominatedNodes(scope, fallTarget);
                                if (content.Any())
                                {
                                    var caseBlock = new ILSwitch.ILCase() { EntryGoto = new ILExpression(GMCode.B, fallLabel) };
                                    ilSwitch.Cases.Add(caseBlock);
                                    block.Body.RemoveTail(GMCode.B);

                                    scope.ExceptWith(content);
                                    foreach (var con in FindConditions(content, fallTarget)) caseBlock.Body.Add(con);
                                    
                                    // Add explicit break which should not be used by default, but the goto removal might decide to use it
                                    caseBlock.Body.Add(new ILBasicBlock()
                                    { 
                                        Body = {
                                            ILLabel.Generate("SwitchBreak" ,(int)nextLabelIndex++),
                                            new ILExpression(GMCode.LoopOrSwitchBreak, null)
                                        }
                                    });
                                }
                            }
                        }
                     //   Debug.Assert((block.Body.First() as ILLabel).Name != "L1938");
                        // Two-way branch
                        ILLabel trueLabel;
                        ILLabel falseLabel;
                        IList<ILExpression> condExprs;
                        if (block.MatchLastAndBr(GMCode.Bt, out trueLabel, out condExprs, out falseLabel) // be sure to invert this condition
                            && condExprs.Count > 0)  // its resolved
                        {
 
                            ILExpression condExpr = condExprs[0];
                            IList<ILNode> body = block.Body;
                            // this is a simple condition, skip anything short curiket for now
                            // Match a condition patern
                            // Convert the brtrue to ILCondition
                            ILCondition ilCond = new ILCondition()
                            {
                                Condition = condExpr, //code == GMCode.Bf ? condExpr : condExpr.NegateCondition(),
                                TrueBlock = new ILBlock() { EntryGoto = new ILExpression(GMCode.B, trueLabel) },
                                FalseBlock = new ILBlock() { EntryGoto = new ILExpression(GMCode.B, falseLabel) }
                            };
                            block.Body.RemoveTail(GMCode.Bt, GMCode.B);
                            block.Body.Add(ilCond);
                            result.Add(block);

                            // Remove the item immediately so that it is not picked up as content
                            scope.RemoveOrThrow(node);

                            ControlFlowNode trueTarget = null;
                            labelToCfNode.TryGetValue(trueLabel, out trueTarget);
                            ControlFlowNode falseTarget = null;
                            labelToCfNode.TryGetValue(falseLabel, out falseTarget);
   
                            // Pull in the conditional code
                            if (trueTarget != null && HasSingleEdgeEnteringBlock(trueTarget))
                            {
                                HashSet<ControlFlowNode> content = FindDominatedNodes(scope, trueTarget);
                                scope.ExceptWith(content);
                                foreach (var con in FindConditions(content, trueTarget)) ilCond.TrueBlock.Body.Add(con);
                            }
                            if (falseTarget != null && HasSingleEdgeEnteringBlock(falseTarget))
                            {
                                HashSet<ControlFlowNode> content = FindDominatedNodes(scope, falseTarget);
                                scope.ExceptWith(content);
                                foreach (var con in FindConditions(content, falseTarget)) ilCond.FalseBlock.Body.Add(con);
                            }
                       


                        }
                    }

                    // Add the node now so that we have good ordering
                    if (scope.Contains(node))
                    {
                        result.Add((ILNode)node.UserData);
                        scope.Remove(node);
                    }
                }

                // depth-first traversal of dominator tree
                for (int i = node.DominatorTreeChildren.Count - 1; i >= 0; i--)
                {
                    agenda.Push(node.DominatorTreeChildren[i]);
                }
            }

            // Add whatever is left
            foreach (var node in scope)
            {
                result.Add((ILNode)node.UserData);
            }

            return result;
        }