コード例 #1
0
        /// <summary>
        /// Init constructor.
        /// </summary>
        public BayeuxAdvice(IJSonObject data)
        {
            if (data == null)
                throw new ArgumentNullException("data");

            if (data.Contains("reconnect"))
                Reconnect = ParseReconnect(data["reconnect"].StringValue);

            if (data.Contains("interval"))
                Interval = data["interval"].Int32Value;

            Data = data;
        }
コード例 #2
0
ファイル: MainPage.xaml.cs プロジェクト: dmsl/rayzit
        public static void CheckResponseError(IJSonObject e)
        {
            if (e == null)
            {
                return;
            }

            if (e.Contains("message"))
            {
                if (e["message"].StringValue.Equals("Please specify a correct Application Id."))
                {
                    Deployment.Current.Dispatcher.BeginInvoke(
                        () =>
                    {
                        var res = MessageBox.Show((string)Application.Current.Resources["VersionKeyErrorMessage"],
                                                  (string)Application.Current.Resources["GeneralErrorTitle"],
                                                  MessageBoxButton.OK);

                        if (res == MessageBoxResult.OK || res == MessageBoxResult.None)
                        {
                            Application.Current.Terminate();
                        }
                    });
                }
            }
        }
コード例 #3
0
        protected override void ReadOptionalFields(IJSonObject input)
        {
            // reset field values:
            SupportedConnectionTypes = BayeuxConnectionTypes.None;

            // read additional data:
            if (input.Contains("supportedConnectionTypes"))
            {
                IJSonObject supportedTypes = input["supportedConnectionTypes"];

                if (supportedTypes == null)
                {
                    throw new MissingMemberException("Missing 'supportedConnectionTypes' field");
                }

                if (!supportedTypes.IsArray)
                {
                    throw new FormatException("Expected supportedConnectionTypes to be an array");
                }

                BayeuxConnectionTypes types = BayeuxConnectionTypes.None;

                foreach (IJSonObject connectionType in supportedTypes.ArrayItems)
                {
                    types |= BayeuxConnectionTypesHelper.Parse(connectionType.StringValue);
                }
            }
        }
コード例 #4
0
        protected override void ReadOptionalFields(IJSonObject input)
        {
            // reset field values:
            SubscriptionChannel = null;

            if (input.Contains("subscription"))
                SubscriptionChannel = input["subscription"].StringValue;
        }
コード例 #5
0
 private string ReadSharedFieldsSingleRequest(IJSonObject r)
 {
     ClientID = r["clientId", ClientID].StringValue;
     if (r.Contains("ext"))
     {
         Token = r["ext"]["token", Token].StringValue;
     }
     return(r["id", (string)null].StringValue);
 }
コード例 #6
0
        /// <summary>
        /// Init constructor.
        /// </summary>
        public BayeuxAdvice(IJSonObject data)
        {
            if (data == null)
            {
                throw new ArgumentNullException("data");
            }

            if (data.Contains("reconnect"))
            {
                Reconnect = ParseReconnect(data["reconnect"].StringValue);
            }

            if (data.Contains("interval"))
            {
                Interval = data["interval"].Int32Value;
            }

            Data = data;
        }
コード例 #7
0
        protected override void ReadOptionalFields(IJSonObject input)
        {
            // reset field values:
            SubscriptionChannel = null;

            if (input.Contains("subscription"))
            {
                SubscriptionChannel = input["subscription"].StringValue;
            }
        }
コード例 #8
0
    // Obtem o resultado da conexao
    private void handleConnection(WWW conn, string id, object state, byte[] form_data, Hashtable headers)
    {
        // Verifica se houve erro
        if (conn.error != null)
        {
            if (url.Contains(Flow.URL_BASE) && url.EndsWith(".picture.php"))
            {
                return;
            }

            Debug.Log(url);
            Debug.Log("Internal server error to url (" + url + "): " + conn.error);

            sendToCallbackPersistent(conn.error, conn, state, id, conn.url, form_data, headers);

            return;
        }

        // Verifica se pediu senha
        try
        {
            JSonReader  reader = new JSonReader();
            IJSonObject data   = reader.ReadAsJSonObject(conn.text);

            if (data != null && data.Contains("ask"))
            {
                // Caso peca senha, avisa o erro
                if (data["ask"].ToString() == "password")
                {
                    sendToCallbackPersistent(DEFAULT_ERROR_MESSAGE + "r", null, state, id, conn.url, form_data, headers);
                }

                // Obtem o token do Facebook, caso necessario
                else if (data["ask"].ToString() == "fb_token")
                {
                    GameFacebook facebook = new GameFacebook();
                    facebook.login();
                    sendToCallbackPersistent(DEFAULT_FB_TOKEN_ERROR_MESSAGE, null, state, id, conn.url, form_data, headers);
                }

                // Refaz a conexao caso necessario e possivel
                //if (redo && GameGUI.components != null) GameGUI.components.StartCoroutine(startConnection(form, state, false));
                //else Application.LoadLevel(GameGUI.components.login_scene);

                return;
            }
        }
        catch (JSonReaderException)
        {
        }

        sendToCallbackPersistent(conn.error, conn, state, id, conn.url, form_data, headers);
    }
コード例 #9
0
    // Funcao para checar se o usuario curtiu alguma pagina
    public IEnumerator IsLikedPage(string pageId, FacebookAPI.IsLikedPageCallback callback, int tries = 0)
    {
        // Cria URL do request
        string url = GRAPH_URL + "me/likes/" + pageId + "/?";

        url += "access_token=" + facebookToken;
        WWW like = new WWW(url);

        yield return(like);

        // Se houver algum erro, enviar erro para o callback
        if (like.error != null)
        {
            if (callback != null)
            {
                callback(like.error, false, pageId);
            }
            yield break;
        }

        // Caso contrario, decodar JSON recebido e validar conexão
        else
        {
            IJSonObject data = like.text.ToJSon();

            // Se o JSON recebido for invalido, retornar e enviar para o callback
            if (data.IsEmpty() || data.IsError())
            {
                if (callback != null)
                {
                    callback("Invalid JSon: " + like.text, false, pageId);
                }

                yield break;
            }

            // Valida conexão e envia para o callback
            if (callback != null)
            {
                callback(null,
                         (
                             data.Contains("data") &&
                             data["data"].Count > 0 &&
                             data["data"][0].GetString("id") == pageId
                         ),
                         pageId);
            }
        }
        yield break;
    }
コード例 #10
0
        private static void ToObjectSetProperty(IJSonObject source, object destination, Type oType, JSonSerializableAttribute jsonAttribute, PropertyInfo propertyInfo)
        {
            // there must be a getter defined:
            if (!propertyInfo.CanWrite)
            {
                return;
            }

            JSonIgnoreAttribute ignore = ReflectionHelper.GetCustomAttribute <JSonIgnoreAttribute>(propertyInfo);

            if (ignore != null)
            {
                return;
            }

            JSonMemberAttribute attr = ReflectionHelper.GetCustomAttribute <JSonMemberAttribute>(propertyInfo);

            if (attr == null && !jsonAttribute.AllowAllProperties)
            {
                return;
            }

            string name = attr != null && !string.IsNullOrEmpty(attr.Name) ? attr.Name : propertyInfo.Name;
            Type   type = attr != null && attr.ReadAs != null ? attr.ReadAs : propertyInfo.PropertyType;

            if (source.Contains(name))
            {
                propertyInfo.SetValue(destination, ToObject(source[name], type), null);
            }
            else
            if (attr != null)
            {
                if (attr.DefaultValue != null)
                {
                    propertyInfo.SetValue(destination, ToObject(attr.DefaultValue, type), null);
                }
                else
                if (!attr.SuppressThrowWhenMissing && !attr.SkipWhenNull)
                {
                    throw new JSonMemberMissingException("Missing required property", oType, name);
                }
            }
            else
            if (!jsonAttribute.SuppressThrowWhenMissing)
            {
                throw new JSonMemberMissingException("Property value not provided", oType, name);
            }
        }
コード例 #11
0
        private static void ToObjectSetField(IJSonObject source, object destination, Type oType, JSonSerializableAttribute jsonAttribute, FieldInfo fieldInfo)
        {
            if (fieldInfo.IsLiteral)
            {
                return;
            }

            JSonIgnoreAttribute ignore = ReflectionHelper.GetCustomAttribute <JSonIgnoreAttribute>(fieldInfo);

            if (ignore != null)
            {
                return;
            }

            JSonMemberAttribute attr = ReflectionHelper.GetCustomAttribute <JSonMemberAttribute>(fieldInfo);

            if (attr == null && !jsonAttribute.AllowAllFields)
            {
                return;
            }

            string name = attr != null && !string.IsNullOrEmpty(attr.Name) ? attr.Name : fieldInfo.Name;
            Type   type = attr != null && attr.ReadAs != null ? attr.ReadAs : fieldInfo.FieldType;

            if (source.Contains(name))
            {
                fieldInfo.SetValue(destination, ToObject(source[name], type));
            }
            else
            if (attr != null)
            {
                if (attr.DefaultValue != null)
                {
                    fieldInfo.SetValue(destination, ToObject(attr.DefaultValue, type));
                }
                else
                if (!attr.SuppressThrowWhenMissing && !attr.SkipWhenNull)
                {
                    throw new JSonMemberMissingException("Missing required field", oType, name);
                }
            }
            else
            if (!jsonAttribute.SuppressThrowWhenMissing)
            {
                throw new JSonMemberMissingException("Field value not provided", oType, name);
            }
        }
コード例 #12
0
        protected override void ReadOptionalFields(IJSonObject input)
        {
            // reset field values:
            SupportedConnectionTypes = BayeuxConnectionTypes.None;

            // read additional data:
            if (input.Contains("supportedConnectionTypes"))
            {
                IJSonObject supportedTypes = input["supportedConnectionTypes"];

                if (supportedTypes == null)
                    throw new MissingMemberException("Missing 'supportedConnectionTypes' field");

                if (!supportedTypes.IsArray)
                    throw new FormatException("Expected supportedConnectionTypes to be an array");

                BayeuxConnectionTypes types = BayeuxConnectionTypes.None;

                foreach (IJSonObject connectionType in supportedTypes.ArrayItems)
                {
                    types |= BayeuxConnectionTypesHelper.Parse(connectionType.StringValue);
                }
            }
        }
コード例 #13
0
    // Obtem o resultado do vinculo com o Facebook
    private IEnumerator handleLink()
    {
#if UNITY_IPHONE
        EtceteraBinding.hideActivityView();
#elif UNITY_ANDROID
        EtceteraAndroid.hideProgressDialog();
#endif
        //GameGUI.game_native.stopLoading();

        // Numero maximo de tentativas
        int max_attempts = 5;

        WWW conn = null;

        WWWForm form = new WWWForm();
        form.AddField("token", Save.GetString(PlayerPrefsKeys.TOKEN.ToString()));
        form.AddField("device", SystemInfo.deviceUniqueIdentifier.Replace("-", ""));

        while (max_attempts > 0)
        {
            conn = new WWW(Flow.URL_BASE + "login/facebook/fblresult.php", form);
            yield return(conn);

            if (conn.error != null || conn.text != "")
            {
                break;
            }

            max_attempts--;
            yield return(new WaitForSeconds(1));
        }

        if (max_attempts == 0 || conn.error != null)
        {
            Debug.LogError("Server error: " + conn.error);
            sendToCallback(GameJsonAuthConnection.DEFAULT_ERROR_MESSAGE, null);

            yield break;
        }

        JSonReader  reader = new JSonReader();
        IJSonObject data   = reader.ReadAsJSonObject(conn.text);

        // Salva o token
        if (data.Contains("token"))
        {
            GameToken.save(data);
        }

        // Verifica se houve erro
        if (data == null || data.Contains("error"))
        {
            Debug.LogError("Json error: " + conn.text);

            string message;

            switch (data["error"].ToString())
            {
            case "access_denied":
                message = "You have to authorize our app on Facebook.";
                break;

            case "facebook_already_used":
                message = "Your Facebook is already in use on another account.";
                break;

            case "different_account":
                message = "Your account already has another Facebook linked.";
                break;

            default:
                message = GameJsonAuthConnection.DEFAULT_ERROR_MESSAGE;
                break;
            }

            sendToCallback(message, null);
            yield break;
        }

        data = data["result"];

        Save.Set(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString(), data["fbtoken"].ToString(), true);
        sendToCallback(null, data);
    }
コード例 #14
0
    // Obtem as informacoes do Facebook no servidor
    private IEnumerator getLoginResult(string auth, object state, LoginCallback callback)
    {
        // Numero maximo de tentativas
        int max_attempts = 5;

        WWW conn = null;

        WWWForm form = new WWWForm();

        form.AddField("device", SystemInfo.deviceUniqueIdentifier.Replace("-", ""));
        form.AddField("authentication", auth);

        while (max_attempts > 0)
        {
            conn = new WWW(Flow.URL_BASE + "login/facebook/fbinfo.php", form);
            yield return(conn);

            if (conn.error != null || conn.text != "")
            {
                break;
            }

            max_attempts--;

            yield return(new WaitForSeconds(1));
        }

        if (max_attempts == 0 || conn.error != null)
        {
            Debug.LogError("Server error: " + conn.error);
            yield break;
        }

        JSonReader  reader = new JSonReader();
        IJSonObject data   = reader.ReadAsJSonObject(conn.text);

        if (data == null || data.Contains("error"))
        {
            Debug.LogError("Json error: " + conn.text);
            yield break;
        }

        GameToken.save(data);

        // Verifica se houve erro
        if (data.Contains("fb_error_reason") && data["fb_error_reason"].ToString() == "user_denied")
        {
            // Up Top Fix Me
            //GameGUI.game_native.showMessage("Error", "You need to authorize our app on Facebook.");

            // Redireciona para o login caso necessario
            // Up Top Fix Me
            //if (Scene.GetCurrent() != GameGUI.components.login_scene)
            //Scene.Login.Load(Info.firstScene);

            yield break;
        }

        // Salva o token do Facebook
        Save.Set(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString(), data["fbtoken"].ToString(), true);

        // Atualiza token da FacebookAPI
        FacebookAPI facebook = new FacebookAPI();

        facebook.UpdateToken();
        if (callback != null)
        {
            callback(state);
        }
    }
コード例 #15
0
        /// <summary>
        /// Reads the response from given JSON object.
        /// </summary>
        public void Read(IJSonObject input)
        {
            _jsonResponse = input;

            // reset all fields to their default values:
            Channel    = null;
            ClientID   = null;
            Successful = false;
            Timestamp  = DateTime.MinValue;
            ID         = null;
            Data       = null;
            Error      = null;
            Advice     = null;
            Ext        = null;

            // stop processing, if there is no input data given:
            if (input == null)
            {
                return;
            }

            // now read the Bayeux mandatory fields:
            Channel = input["channel"].StringValue;
            if (!BayeuxChannel.IsValid(Channel))
            {
                throw new FormatException("Invalid channel format");
            }


            if (input.Contains("clientId"))
            {
                ClientID = input["clientId"].StringValue;
            }

            // for meta channels, this field is required,
            // however it's optional for others (like events)
            if (Channel.StartsWith("/meta"))
            {
                Successful = input["successful"].BooleanValue;
            }
            else
            {
                if (input.Contains("successful"))
                {
                    Successful = input["successful"].BooleanValue;
                }
            }

            // parse optional fields:
            if (input.Contains("timestamp"))
            {
                Timestamp = input["timestamp"].DateTimeValue;
            }
            if (input.Contains("id"))
            {
                ID = input["id"].StringValue;
            }
            if (input.Contains("data"))
            {
                Data = input["data"];
            }
            if (input.Contains("error"))
            {
                Error = new BayeuxError(input["error"].StringValue);
            }
            if (input.Contains("advice"))
            {
                Advice = new BayeuxAdvice(input["advice"]);
            }
            if (input.Contains("ext"))
            {
                Ext = input["ext"];
            }

            ReadOptionalFields(input);
        }
コード例 #16
0
ファイル: EndLevel.cs プロジェクト: uptopgames/Minesweeper
    // Obtem as informacoes do Facebook no servidor
    private IEnumerator GetFacebookInfo()
    {
        Debug.Log("pegando info face");
        // Numero maximo de tentativas
        int max_attempts = 5;

        WWW conn = null;

        WWWForm form = new WWWForm();

        form.AddField("device", SystemInfo.deviceUniqueIdentifier.Replace("-", ""));
        form.AddField("authentication", authentication);

        while (max_attempts > 0)
        {
            conn = new WWW(Flow.URL_BASE + "login/facebook/fbinfo.php", form);
            yield return(conn);

            if (conn.error != null || conn.text != "")
            {
                break;
            }

            max_attempts--;

            yield return(new WaitForSeconds(1));
        }

        Flow.game_native.stopLoading();

        if (max_attempts == 0 || conn.error != null)
        {
            Debug.LogError("Server error: " + conn.error);
            Flow.game_native.showMessage("Error", GameJsonAuthConnection.DEFAULT_ERROR_MESSAGE);

            yield break;
        }

        JSonReader  reader = new JSonReader();
        IJSonObject data   = reader.ReadAsJSonObject(conn.text);

        if (data == null || data.Contains("error"))
        {
            Debug.LogError("Json error: " + conn.text);
            Flow.game_native.showMessage("Error", GameJsonAuthConnection.DEFAULT_ERROR_MESSAGE);

            yield break;
        }

        Debug.Log("data: " + data);

        GameToken.save(data);
        Save.Set(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString(), data["fbtoken"].ToString(), true);
        Save.Set(PlayerPrefsKeys.NAME.ToString(), data["username"].ToString(), true);
        Save.Set(PlayerPrefsKeys.ID.ToString(), data["user_id"].ToString(), true);
        if (!data["email"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.EMAIL.ToString(), data["email"].ToString(), true);
        }
        if (!data["first_name"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.FIRST_NAME.ToString(), data["first_name"].ToString(), true);
        }
        if (!data["last_name"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.LAST_NAME.ToString(), data["last_name"].ToString(), true);
        }
        if (!data["location"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.LOCATION.ToString(), data["location"].ToString(), true);
        }
        if (!data["gender"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.GENDER.ToString(), data["gender"].ToString(), true);
        }

        if (data["new_account"].StringValue == "1")
        {
            Flow.header.coins += Flow.config.GetComponent <ConfigManager>().shopFeatures.coinsFacebook;
        }

        if (!data["birthday"].IsNull)
        {
            string   day, month, year;
            string[] separator = { "-" };
            string[] birthday  = data["birthday"].StringValue.Split(separator, System.StringSplitOptions.None);

            day   = birthday[2];
            month = birthday[1];
            year  = birthday[0];

            Save.Set(PlayerPrefsKeys.DATE_DAY.ToString(), day, true);
            Save.Set(PlayerPrefsKeys.DATE_MONTH.ToString(), month, true);
            Save.Set(PlayerPrefsKeys.DATE_YEAR.ToString(), year, true);
        }

        // Atualiza token da FacebookAPI
        if (Save.HasKey(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString()))
        {
            facebook.SetToken(Save.GetString(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString()));
        }

        Save.SaveAll();
        if (buttonCliked == EndLevelButtonClicked.Like)
        {
            StartLike();
        }
        else
        {
            FixScreenButtons();
        }

        buttonCliked = EndLevelButtonClicked.None;
    }
コード例 #17
0
 private string ReadSharedFieldsSingleRequest(IJSonObject r)
 {
     ClientID = r["clientId", ClientID].StringValue;
     if (r.Contains("ext"))
         Token = r["ext"]["token", Token].StringValue;
     return r["id", (string) null].StringValue;
 }
コード例 #18
0
    // Processa o resultado da conexao de login
    private void connectionResult(string error, WWW data)
    {
        //Debug.Log("resultado chegou");
        JSonReader  reader = new JSonReader();
        IJSonObject json   = null;

        //Debug.Log("data: "+data.text);

        // Tenta ler o retorno
        if (data == null)
        {
            error = "json_error";
        }
        else
        {
            try
            {
                if (error == null)
                {
                    json = reader.ReadAsJSonObject(data.text);
                }
            }
            catch (JSonReaderException)
            {
                error = "json_error";
            }
        }

        // Verifica se houve erro
        if (error == null && json.Contains("error"))
        {
            error = json["error"].ToString();
        }

        Flow.game_native.stopLoading();
        UIManager.instance.blockInput = false;
        // Trata o erro
        if (error != null)
        {
            switch (error)
            {
            case "empty_email": error = "Please inform an e-mail."; break;

            case "invalid_email": error = "Invalid e-mail. Please try another account."; break;

            default: error = GameJsonAuthConnection.DEFAULT_ERROR_MESSAGE; break;
            }
            Flow.game_native.showMessage("Error", error);

            return;
        }

        if (json.Contains("ask") && json["ask"].ToString() == "password")
        {
            passwordDialog.SetActive(true);
            UIManager.instance.FocusObject = passwordField;

            return;
        }
        else if (json.Contains("ask") && json["ask"].ToString() == "wrong_password")
        {
            passwordDialog.SetActive(true);
            UIManager.instance.FocusObject = passwordField;
            passwordDialog.transform.FindChild("BackgroundBorder").FindChild("BackgroundTitle").FindChild("TitlePanel").FindChild("Title").GetComponent <SpriteText>().Text = "Wrong password";           // If you don't remember it, check your email or email us at [email protected]";

            return;
        }

        Debug.Log(json);

        GameToken.save(json);
        Save.Set(PlayerPrefsKeys.EMAIL.ToString(), email, true);
        Save.Set(PlayerPrefsKeys.PASSWORD.ToString(), password, true);

        Save.Set(PlayerPrefsKeys.NAME.ToString(), json["username"].ToString(), true);
        Save.Set(PlayerPrefsKeys.ID.ToString(), json["user_id"].ToString(), true);

        if (!json["first_name"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.FIRST_NAME.ToString(), json["first_name"].ToString(), true);
        }
        if (!json["last_name"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.LAST_NAME.ToString(), json["last_name"].ToString(), true);
        }
        if (!json["location"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.LOCATION.ToString(), json["location"].ToString(), true);
        }
        if (!json["gender"].IsNull)
        {
            Save.Set(PlayerPrefsKeys.GENDER.ToString(), json["gender"].ToString(), true);
        }
        if (!json["birthday"].IsNull)
        {
            string   day, month, year;
            string[] separator = { "-" };
            string[] birthday  = json["birthday"].StringValue.Split(separator, System.StringSplitOptions.None);

            day   = birthday[2];
            month = birthday[1];
            year  = birthday[0];

            Save.Set(PlayerPrefsKeys.DATE_DAY.ToString(), day, true);
            Save.Set(PlayerPrefsKeys.DATE_MONTH.ToString(), month, true);
            Save.Set(PlayerPrefsKeys.DATE_YEAR.ToString(), year, true);
        }



        // Verifica se possui Facebook
        if (json.Contains("fbtoken") && json.Contains("facebook_id"))
        {
            Save.Set(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString(), json["fbtoken"].ToString(), true);
            Save.Set(PlayerPrefsKeys.FACEBOOK_ID.ToString(), json["facebook_id"].ToString(), true);
        }

        // Atualiza token da FacebookAPI
        if (Save.HasKey(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString()))
        {
            FacebookAPI facebook = new FacebookAPI();
            facebook.SetToken(Save.GetString(PlayerPrefsKeys.FACEBOOK_TOKEN.ToString()));
        }

        ConfigManager.offlineUpdater.UpdateOfflineItems();

        // Verifica se e uma conta nova
        if (json["new_account"].ToString() != "0")
        {
            //messageOkDialog.transform.FindChild("ConfirmButtonPanel").FindChild("ConfirmButton").GetComponent<UIButton>().methodToInvoke = "BringInInvite";
            Flow.game_native.showMessage("Hello!", "Hi! You've registered with us! We've emailed you your password.");
        }
        // Redireciona a proxima cena

        panelManager.BringIn(Flow.panelAfterLogin);
    }
コード例 #19
0
 public static IJSonObject Get(this IJSonObject json, string key)
 {
     return(json.Contains(key) ? json[key] : Empty());
 }
コード例 #20
0
        /// <summary>
        /// Reads the response from given JSON object.
        /// </summary>
        public void Read(IJSonObject input)
        {
            _jsonResponse = input;

            // reset all fields to their default values:
            Channel = null;
            ClientID = null;
            Successful = false;
            Timestamp = DateTime.MinValue;
            ID = null;
            Data = null;
            Error = null;
            Advice = null;
            Ext = null;

            // stop processing, if there is no input data given:
            if (input == null)
                return;

            // now read the Bayeux mandatory fields:
            Channel = input["channel"].StringValue;
            if (!BayeuxChannel.IsValid(Channel))
                throw new FormatException("Invalid channel format");


            if (input.Contains("clientId"))
                ClientID = input["clientId"].StringValue;

            // for meta channels, this field is required,
            // however it's optional for others (like events)
            if (Channel.StartsWith("/meta"))
                Successful = input["successful"].BooleanValue;
            else
            {
                if (input.Contains("successful"))
                    Successful = input["successful"].BooleanValue;
            }

            // parse optional fields:
            if (input.Contains("timestamp"))
                Timestamp = input["timestamp"].DateTimeValue;
            if (input.Contains("id"))
                ID = input["id"].StringValue;
            if (input.Contains("data"))
                Data = input["data"];
            if (input.Contains("error"))
                Error = new BayeuxError(input["error"].StringValue);
            if (input.Contains("advice"))
                Advice = new BayeuxAdvice(input["advice"]);
            if (input.Contains("ext"))
                Ext = input["ext"];

            ReadOptionalFields(input);
        }