public virtual void ReDraw(ISkillArgs args, ItemInventory inventory, bool includeBack) { if (includeBack) { backUI.Draw(args, inventory); } foreach (ItemPosition ip in inventory.GetItems()) { itemUI.Draw(this, args, inventory, ip); } }
public virtual void AddItem(ISkillArgs args, ItemInventory inventory, ItemPosition ip) { itemUI.Draw(this, args, inventory, ip); }