public LootPileTemplateService(ApplicationDbContext context, IRepository <LootTemplate> repo, IConfiguration configuration , IItemMasterService itemMasterService, ILootTemplateCurrencyService lootTemplateCurrencyService) { _repo = repo; _context = context; _configuration = configuration; _itemMasterService = itemMasterService; _lootTemplateCurrencyService = lootTemplateCurrencyService; }
public CostEstimationController(ISizeMasterService sizemasterservice, ISuppliersMasterService supplierservice, IDesignMasterService designservice, IClientMasterService clientservice, ICostEstimationOfArticleService costestimationarticleservice, IUtilityService utilityservice, ICategoryService categoryservice, IItemMasterService itemservice, IUnitMasterService unitmasterservice) { this._icostestimationarticleservice = costestimationarticleservice; this._iutiltyservice = utilityservice; this._categoryservice = categoryservice; this._itemmasterservice = itemservice; this._iunitmasterservice = unitmasterservice; this._iclientservice = clientservice; this._idesignservice = designservice; this._isupplierservice = supplierservice; this._isizemasterservice = sizemasterservice; }
public HomeController(IItemMasterService itemMastersService, IItemMasterInventoryService itemMasterInventoryService) { this.itemMastersService = itemMastersService; this.itemMasterInventoryService = itemMasterInventoryService; }
public ItemMasterController(IItemMasterService itemMasterService) { _itemMasterService = itemMasterService; }
public WebItemService() { _itemService = Unitycontainer.Resolve <IItemService>(); _itemMasterService = Unitycontainer.Resolve <IItemMasterService>(); }
public ItemMasterController() { _ItemSerivce = new ItemMasterSerivce(); dropDown = new BusinessDropDownList(); }