コード例 #1
0
        //回复:此方法名。郑伟定的。等我问问郑伟。
        /// <summary>
        /// 变更用户邀请码配额
        /// </summary>
        /// <param name="userId">用户Id</param>
        /// <param name="userInvitationCodeUnUsedCount">用户未使用邀请码配额增量(若减少请使用负数)</param>
        /// <param name="userInvitationCodeUsedCount">用户使用的邀请码配额增量(若减少请使用负数)</param>
        /// <param name="userInvitationCodeBuyedCount">用户购买的邀请码配额增量(若减少请使用负数)</param>
        /// <returns>是否更新成功</returns>
        public bool ChangeUserInvitationCodeCount(long userId, int userInvitationCodeUnUsedCount, int userInvitationCodeUsedCount, int userInvitationCodeBuyedCount)
        {
            InvitationCodeStatistic invitationCodeStatistic = Get(userId);

            if (invitationCodeStatistic == null)
            {
                IInviteFriendSettingsManager inviteFriendSettingsManager = DIContainer.Resolve <IInviteFriendSettingsManager>();
                InviteFriendSettings         inviteFriendSettings        = inviteFriendSettingsManager.Get();
                invitationCodeStatistic = new InvitationCodeStatistic
                {
                    CodeBuyedCount  = 0,
                    CodeUnUsedCount = inviteFriendSettings.DefaultUserInvitationCodeCount,
                    CodeUsedCount   = 0,
                    UserId          = userId
                };
                Insert(invitationCodeStatistic);
            }
            invitationCodeStatistic.CodeBuyedCount  += userInvitationCodeBuyedCount;
            invitationCodeStatistic.CodeUnUsedCount += userInvitationCodeUnUsedCount;
            invitationCodeStatistic.CodeUsedCount   += userInvitationCodeUsedCount;
            //done:bianchx by libsh,怎么能防止这些统计数被减到负数
            //回复:在业务逻辑类中做了拦截,请查看业务逻辑类中的ChangeUserInvitationCodeCount方法
            var sql_Update = PetaPoco.Sql.Builder
                             .Append("update tn_InvitationCodeStatistics set CodeUnUsedCount=CodeUnUsedCount+@0,CodeUsedCount=CodeUsedCount+@1,CodeBuyedCount=CodeBuyedCount+@2 where UserId=@3", userInvitationCodeUnUsedCount, userInvitationCodeUsedCount, userInvitationCodeBuyedCount, userId);
            //done:bianchx by libsh,应该先做数据库操作再处理缓存
            //回复:修改了执行顺序
            int affectedCount = CreateDAO().Execute(sql_Update);

            OnUpdated(invitationCodeStatistic);
            return(affectedCount > 0);
        }
コード例 #2
0
        //关于缓存期限:
        //1、用户邀请码配额 使用CachingExpirationType.SingleObject
        //2、邀请码实体、列表 使用CachingExpirationType.SingleObject、ObjectCollection
        //3、邀请好友记录列表 使用CachingExpirationType.ObjectCollection

        #region 邀请码

        //done:zhengw,by mazq 方法名不好理解 或者直接与上一个方法合并叫 GetInvitationCode(long userId) 有什么问题?
        //zhengw回复:已修改

        /// <summary>
        /// 获取邀请码
        /// </summary>
        /// <param name="userId">申请人</param>
        public string GetInvitationCode(long userId)
        {
            //回复:我本身也没有判断吧。
            string code = EncryptionUtility.MD5_16(userId.ToString() + DateTime.UtcNow.Ticks.ToString());
            IInviteFriendSettingsManager inviteFriendSettingsManager = DIContainer.Resolve <IInviteFriendSettingsManager>();
            InviteFriendSettings         inviteFriendSettings        = inviteFriendSettingsManager.Get();

            if (inviteFriendSettings.AllowInvitationCodeUseOnce)
            {
                InvitationCodeStatistic invitationCodeStatistic = GetUserInvitationCodeStatistic(userId);
                //如果配额够用的
                if (ChangeUserInvitationCodeCount(userId, -1, 1, 1))
                {
                    InvitationCode invitationCode = new InvitationCode
                    {
                        Code        = code,
                        DateCreated = DateTime.UtcNow,
                        ExpiredDate = DateTime.UtcNow.AddDays(inviteFriendSettings.InvitationCodeTimeLiness),
                        IsMultiple  = !inviteFriendSettings.AllowInvitationCodeUseOnce,
                        UserId      = userId
                    };
                    invitationCodesRepository.Insert(invitationCode);
                }
                else
                {
                    code = string.Empty;
                }
                //1.用户未使用邀请码配额减1,然后调用ChangeUserInvitationCodeCount进行更新
                //2.过期时间根据InviteFriendSettings.InvitationCodeTimeLiness确定
            }
            else
            {
                string todayCode = invitationCodesRepository.GetTodayCode(userId);
                if (string.IsNullOrEmpty(todayCode))
                {
                    ILinktimelinessSettingsManager manager = DIContainer.Resolve <ILinktimelinessSettingsManager>();
                    InvitationCode invitationCode          = new InvitationCode
                    {
                        Code        = code,
                        DateCreated = DateTime.UtcNow,
                        ExpiredDate = DateTime.UtcNow.AddDays(inviteFriendSettings.InvitationCodeTimeLiness),
                        IsMultiple  = !inviteFriendSettings.AllowInvitationCodeUseOnce,
                        UserId      = userId
                    };
                    invitationCodesRepository.Insert(invitationCode);
                }
                else
                {
                    code = todayCode;
                }
                //检查今日是否有生成过的可多次使用的邀请码,若没有,则生成;否则,直接返回
                //过期时间根据LinktimelinessSettings.Lowlinktimeliness确定
                //设置IsMultiple为true
            }
            //向邀请码表中插入数据库
            return(code);
        }
コード例 #3
0
        /// <summary>
        /// 获取邀请码实体
        /// </summary>
        /// <param name="invitationCode">邀请码</param>
        public InvitationCode GetInvitationCodeEntity(string invitationCode)
        {
            InvitationCode invitation = invitationCodesRepository.Get(invitationCode);
            IInviteFriendSettingsManager inviteFriendSettingsManager = DIContainer.Resolve <IInviteFriendSettingsManager>();
            InviteFriendSettings         inviteFriendSettings        = inviteFriendSettingsManager.Get();

            if (invitation == null || inviteFriendSettings.AllowInvitationCodeUseOnce == invitation.IsMultiple)
            {
                return(null);
            }
            return(invitation);
        }
コード例 #4
0
        public TestForUserEditModel GetUserSettings()
        {
            //根据站点配置设置用户属性
            IUserSettingsManager         userSettingsManager         = DIContainer.Resolve <IUserSettingsManager>();
            UserSettings                 userSettings                = userSettingsManager.Get();
            IInviteFriendSettingsManager inviteFriendSettingsManager = DIContainer.Resolve <IInviteFriendSettingsManager>();
            InviteFriendSettings         inviteFriendSettings        = inviteFriendSettingsManager.Get();

            return(new TestForUserEditModel
            {
                registrationMode = userSettings.RegistrationMode,
                EnableNotActivatedUsersToLogin = userSettings.EnableNotActivatedUsersToLogin,
                MyHomePageAsSiteEntry = userSettings.MyHomePageAsSiteEntry,
                AllowInvitationCodeUseOnce = inviteFriendSettings.AllowInvitationCodeUseOnce,
                UserPasswordFormat = userSettings.UserPasswordFormat
            });
        }
コード例 #5
0
        /// <summary>
        /// 获取用户邮件模板的数据字典
        /// </summary>
        /// <param name="emailBuilder"></param>
        /// <param name="user"></param>
        /// <returns></returns>
        public static dynamic GetUserEmailModel(this EmailBuilder emailBuilder, IUser user)
        {
            IInviteFriendSettingsManager manager = DIContainer.Resolve <IInviteFriendSettingsManager>();
            dynamic model = emailBuilder.GetCommonEmailModel();//合并全局数据字典

            model.UserName                 = user.UserName;
            model.UserDisplayName          = user.DisplayName;
            model.PublicEmail              = "PublicEmail";
            model.LastLogin                = SiteUrls.FullUrl(SiteUrls.Instance().Login());
            model.ProfileUrl               = SiteUrls.FullUrl(SiteUrls.Instance().SpaceHome(user.UserName));
            model.ChangePasswordUrl        = SiteUrls.FullUrl(SiteUrls.Instance().ChangePassword(user.UserName));
            model.UserAvatarUrl            = SiteUrls.FullUrl(SiteUrls.Instance().UserAvatarUrl(user, AvatarSizeType.Medium, false));
            model.ResetPassword            = SiteUrls.FullUrl(SiteUrls.Instance().ResetPassword(user.UserId));
            model.ExpirationTime           = DateTime.Now.AddDays(manager.Get().InvitationCodeTimeLiness).ToFriendlyDate();
            model.InvitationCodeTimeLiness = manager.Get().InvitationCodeTimeLiness;
            return(model);
        }
コード例 #6
0
        /// <summary>
        /// 获取用户邀请码统计实体
        /// </summary>
        /// <param name="userId">用户Id</param>
        /// <returns>用户邀请码统计实体</returns>
        public InvitationCodeStatistic GetUserInvitationCodeStatistic(long userId)
        {
            InvitationCodeStatistic invitationCodeStatistic = invitationCodeStatisticsRepository.Get(userId);

            if (invitationCodeStatistic == null)
            {
                IInviteFriendSettingsManager inviteFriendSettingsManager = DIContainer.Resolve <IInviteFriendSettingsManager>();
                InviteFriendSettings         inviteFriendSettings        = inviteFriendSettingsManager.Get();
                invitationCodeStatistic = new InvitationCodeStatistic
                {
                    CodeUnUsedCount = inviteFriendSettings.DefaultUserInvitationCodeCount,
                    CodeUsedCount   = 0,
                    CodeBuyedCount  = 0,
                    UserId          = userId
                };
            }
            return(invitationCodeStatistic);
        }
コード例 #7
0
        /// <summary>
        /// 用户购买邀请码
        /// </summary>
        /// <param name="userId">用户Id</param>
        /// <param name="invitationCodeCount">购买的邀请码数量</param>
        public bool BuyInvitationCodes(long userId, int invitationCodeCount)
        {
            IInviteFriendSettingsManager inviteFriendSettingsManager = DIContainer.Resolve <IInviteFriendSettingsManager>();
            InviteFriendSettings         inviteFriendSettings        = inviteFriendSettingsManager.Get();
            int requiredTradePoints = invitationCodeCount * inviteFriendSettings.InvitationCodeUnitPrice;

            IUserService userService = DIContainer.Resolve <IUserService>();
            IUser        user        = userService.GetUser(userId);

            if (user == null || user.TradePoints < requiredTradePoints)
            {
                return(false);
            }
            PointService pointService = new PointService();

            pointService.TradeToSystem(userId, requiredTradePoints, "购买邀请码", true);
            return(ChangeUserInvitationCodeCount(userId, invitationCodeCount, 0, invitationCodeCount));


            //检查用户交易积分是否足以支付购买invitationCodeCount个邀请码配额
            //用户的未使用邀请码配额、购买的邀请码配额加invitationCodeCount,然后调用ChangeUserInvitationCodeCount进行更新

            //mazq回复:增加了TradeToSystem方法
        }