コード例 #1
0
        public void CustomProcess_Back_Suceeded()
        {
            Create("");
            var didRun   = false;
            var keyInput = KeyInputUtil.VimKeyToKeyInput(VimKey.Back);

            _vimBuffer.Setup(x => x.SimulateProcessed(keyInput)).Verifiable();
            _mode.CustomProcess(
                keyInput,
                () =>
            {
                didRun = true;
                return(true);
            });
            _vimBuffer.Verify();
            Assert.IsTrue(didRun);

            // Make sure the Back command was raised as if it ran.
            Assert.IsTrue(_modeRaw._sessionData.CombinedEditCommand.IsSome());
            Assert.IsTrue(_modeRaw._sessionData.CombinedEditCommand.Value.IsBack);
        }
コード例 #2
0
ファイル: VsCommandTarget.cs プロジェクト: sh54/VsVim
        /// <summary>
        /// Try and process the given KeyInput for insert mode in the middle of an Exec.  This is
        /// called for commands which can't be processed directly like edits.  We'd prefer these
        /// go through Visual Studio's command system so items like Intellisense work properly.
        /// </summary>
        private bool TryProcessWithExec(Guid commandGroup, OleCommandData oleCommandData, IInsertMode insertMode, KeyInput originalKeyInput, KeyInput mappedKeyInput)
        {
            Func <bool> customProcess =
                () =>
            {
                var            versionNumber = _textBuffer.CurrentSnapshot.Version.VersionNumber;
                int?           hr            = null;
                Guid           mappedCommandGroup;
                OleCommandData mappedOleCommandData;
                if (originalKeyInput == mappedKeyInput)
                {
                    // No changes so just use the original OleCommandData
                    hr = _nextTarget.Exec(
                        ref commandGroup,
                        oleCommandData.CommandId,
                        oleCommandData.CommandExecOpt,
                        oleCommandData.VariantIn,
                        oleCommandData.VariantOut);
                }
                else if (OleCommandUtil.TryConvert(mappedKeyInput, out mappedCommandGroup, out mappedOleCommandData))
                {
                    hr = _nextTarget.Exec(
                        ref mappedCommandGroup,
                        mappedOleCommandData.CommandId,
                        mappedOleCommandData.CommandExecOpt,
                        mappedOleCommandData.VariantIn,
                        mappedOleCommandData.VariantOut);
                    OleCommandData.Release(ref mappedOleCommandData);
                }

                if (hr.HasValue)
                {
                    // Whether or not an Exec succeeded is a bit of a heuristic.  IOleCommandTarget implementations like
                    // C++ will return E_ABORT if Intellisense failed but the character was actually inserted into
                    // the ITextBuffer.  VsVim really only cares about the character insert.  However we must also
                    // consider cases where the character successfully resulted in no action as a success
                    return(ErrorHandler.Succeeded(hr.Value) || versionNumber < _textBuffer.CurrentSnapshot.Version.VersionNumber);
                }

                // Couldn't map to a Visual Studio command so it didn't succeed
                return(false);
            };

            return(insertMode.CustomProcess(mappedKeyInput, customProcess.ToFSharpFunc()));
        }
コード例 #3
0
ファイル: VsCommandTarget.cs プロジェクト: GunioRobot/VsVim
        /// <summary>
        /// Try and process the given KeyInput for insert mode in the middle of an Exec.  This is 
        /// called for commands which can't be processed directly like edits.  We'd prefer these 
        /// go through Visual Studio's command system so items like Intellisense work properly.
        /// </summary>
        private bool TryProcessWithExec(Guid commandGroup, OleCommandData oleCommandData, IInsertMode insertMode, KeyInput originalKeyInput, KeyInput mappedKeyInput)
        {
            Func<bool> customProcess =
                () =>
                {
                    var versionNumber = _textBuffer.CurrentSnapshot.Version.VersionNumber;
                    int? hr = null;
                    Guid mappedCommandGroup;
                    OleCommandData mappedOleCommandData;
                    if (originalKeyInput == mappedKeyInput)
                    {
                        // No changes so just use the original OleCommandData
                        hr = _nextTarget.Exec(
                            ref commandGroup,
                            oleCommandData.CommandId,
                            oleCommandData.CommandExecOpt,
                            oleCommandData.VariantIn,
                            oleCommandData.VariantOut);
                    }
                    else if (OleCommandUtil.TryConvert(mappedKeyInput, out mappedCommandGroup, out mappedOleCommandData))
                    {
                        hr = _nextTarget.Exec(
                            ref mappedCommandGroup,
                            mappedOleCommandData.CommandId,
                            mappedOleCommandData.CommandExecOpt,
                            mappedOleCommandData.VariantIn,
                            mappedOleCommandData.VariantOut);
                        OleCommandData.Release(ref mappedOleCommandData);
                    }

                    if (hr.HasValue)
                    {
                        // Whether or not an Exec succeeded is a bit of a heuristic.  IOleCommandTarget implementations like
                        // C++ will return E_ABORT if Intellisense failed but the character was actually inserted into
                        // the ITextBuffer.  VsVim really only cares about the character insert.  However we must also
                        // consider cases where the character successfully resulted in no action as a success
                        return ErrorHandler.Succeeded(hr.Value) || versionNumber < _textBuffer.CurrentSnapshot.Version.VersionNumber;
                    }

                    // Couldn't map to a Visual Studio command so it didn't succeed
                    return false;
                };

            return insertMode.CustomProcess(mappedKeyInput, customProcess.ToFSharpFunc());
        }