コード例 #1
0
 public static void OverwriteState(this IInputHelper input, SButton button, string message = null)
 {
     if (message != null)
     {
         Game1.showRedMessage(message);
     }
     input.Suppress(button);
 }
コード例 #2
0
        /// <summary>The method invoked when the player presses a key.</summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The event arguments.</param>
        private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
        {
            bool handled = e.Button == SButton.MouseLeft || e.Button.IsUseToolButton()
                ? ReceiveLeftClick(Game1.getMouseX(), Game1.getMouseY())
                : ReceiveButtonPress(e.Button);

            if (handled)
            {
                InputHelper.Suppress(e.Button);
            }
        }
コード例 #3
0
        /// <summary>The method invoked when the player presses an input button.</summary>
        /// <param name="sender">The event sender.</param>
        /// <param name="e">The event arguments.</param>
        private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
        {
            if (!Context.IsWorldReady)
            {
                return;
            }

            foreach (var handler in _keyHandlers)
            {
                if (handler.ReceiveButtonPress(e.Button))
                {
                    _inputHelper.Suppress(e.Button);
                    break;
                }
            }
        }