public Services(IViewService view, IInputActionService inputAction, ISelectionService selection, ITimeService time, ITickService tick, ICollisionService collision, IInputService input) { View = view; InputAction = inputAction; Selection = selection; Time = time; Tick = tick; Collision = collision; Input = input; }
public RegisterInputActionSystem(Contexts contexts, IInputActionService inputActionService) { _contexts = contexts; _inputActionService = inputActionService; }