public StreamedTextureRequest(IIndoorMapMaterial material, string textureKey, IIndoorMapStreamedTextureObserver observer, IndoorMapTextureStreamingService originator) { Material = material; TextureKey = textureKey; Observer = observer; Originator = originator; }
public IndoorMapTextureStreamingService(TextureLoadHandler textureLoadHandler, IIndoorMapStreamedTextureObserver textureObserver) { m_textureLoadHandler = textureLoadHandler; m_textureObserver = textureObserver; }