public uint Read(ref GenericFieldQuaternion0 data, IInBitStream bitstream) { var propertyMask = (uint)0; if (bitstream.ReadMask()) { var coherenceField = bitstream.ReadUnitRotation(); data.Value = coherenceToUnityConverters.ToUnityquaternion(coherenceField); propertyMask |= 0b00000000000000000000000000000001; } return(propertyMask); }
public void Rotation(IInBitStream bitstream, ref Rotation data) { var value = bitstream.ReadUnitRotation(); data.Value = coherenceToUnityConverters.ToUnityquaternion(value); }
public void GenericFieldQuaternion0(IInBitStream bitstream, ref GenericFieldQuaternion0 data) { var Value = bitstream.ReadUnitRotation(); data.Value = coherenceToUnityConverters.ToUnityquaternion(Value); }