public IdleHeroesQuery(IHeroDataService heroDataService, IHeroService heroService) { Name = "IdleHeroesQuery"; Description = "Query used to retrieve information about characters in the Idle Heroes mobile game."; Field <ListGraphType <HeroDataGraphType> >( "heroData", "Template level data about heroes.", arguments: new QueryArguments( new QueryArgument <StringGraphType> { Name = "name", Description = "Name of the hero." }, new QueryArgument <RoleGraphType> { Name = "role", Description = "The role of the hero." }, new QueryArgument <FactionGraphType> { Name = "faction", Description = "The faction of the hero." } ), resolve: context => { var name = context.GetArgument <String>("name"); var role = context.GetArgument <Roles?>("role"); var faction = context.GetArgument <Factions?>("faction"); var heroData = heroDataService.GetAllHeroes(); if (role.HasValue) { heroData = heroData.Where(x => x.Role == role.Value); } if (faction.HasValue) { heroData = heroData.Where(x => x.Faction == faction.Value); } if (!string.IsNullOrEmpty(name)) { var names = name.Split(','); heroData = heroData.Where(x => names.Contains(x.Name, StringComparer.InvariantCultureIgnoreCase)); } return(heroData); } ); Field <ListGraphType <HeroGraphType> >( "heroes", arguments: new QueryArguments( new QueryArgument <IntGraphType> { Name = "take", Description = "The max number of heroes to return." }, new QueryArgument <IntGraphType> { Name = "skip", Description = "The number of heroes to skip." }, new QueryArgument <StringGraphType> { Name = "search", Description = "Search text for hero results." }, new QueryArgument <ListGraphType <IntGraphType> > { Name = "stars", Description = "The stars of the hero." }, new QueryArgument <ListGraphType <StringGraphType> > { Name = "names", Description = "Name of the hero instance." }, new QueryArgument <ListGraphType <FactionGraphType> > { Name = "factions", Description = "The factions of the heroes to return." }, new QueryArgument <ListGraphType <RoleGraphType> > { Name = "roles", Description = "The roles of the heroes to return." }, new QueryArgument <ListGraphType <StringGraphType> > { Name = "orderBy", Description = "Ordering fields for results." } ), resolve: context => { var take = context.GetArgument <int?>("take"); var skip = context.GetArgument <int?>("skip"); var search = context.GetArgument <string>("search"); var names = context.GetArgument <IEnumerable <string> >("names"); var stars = context.GetArgument <IEnumerable <int> >("stars"); var factions = context.GetArgument <IEnumerable <Factions> >("factions"); var roles = context.GetArgument <IEnumerable <Roles> >("roles"); var orderBy = context.GetArgument <IEnumerable <string> >("orderBy"); var heroes = heroService.GetAllHeroes(); if (names != null && names.Any()) { heroes = heroes.Where(x => names.Contains(x.Name, StringComparer.InvariantCultureIgnoreCase)); } if (factions != null && factions.Any()) { heroes = heroes.Where(x => factions.Contains(x.Faction)); } if (roles != null & roles.Any()) { heroes = heroes.Where(x => roles.Contains(x.Role)); } if (stars != null && stars.Any()) { heroes = heroes.Where(x => stars.Contains(x.Stars)); } if (!string.IsNullOrEmpty(search)) { heroes = heroes.Where(x => x.Name.ToLower().Contains(search.ToLower())); } if (orderBy != null && orderBy.Any()) { for (var i = orderBy.Count() - 1; i >= 0; i--) { var itemSplit = orderBy.ElementAt(i).Split(':'); var prop = itemSplit.ElementAtOrDefault(0); var direction = itemSplit.ElementAtOrDefault(1); heroes = heroes.OrderByPropertyName(prop, direction); } } if (skip.HasValue) { heroes = heroes.Skip(skip.Value); } if (take.HasValue) { heroes = heroes.Take(take.Value); } return(heroes); } ); Field <HeroGraphType>( "hero", "Instance level data about heroes.", arguments: new QueryArguments( new QueryArgument <NonNullGraphType <StringGraphType> > { Name = "name", Description = "Name of the hero instance." }, new QueryArgument <NonNullGraphType <IntGraphType> > { Name = "stars", Description = "Number of stars of the hero instance." } ), resolve: context => { var name = context.GetArgument <string>("name"); var stars = context.GetArgument <int>("stars"); var hero = heroService.GetHero(name, stars); return(hero); } ); /* * Field<ListGraphType<RoleDetailsGraphType>>( * "roles", * resolve: context => * { * var result = new List<Roles>(); * foreach (var val in Enum.GetValues(typeof(Roles))) * { * result.Add((Roles)val); * } * return result; * } * ); * * Field<ListGraphType<FactionDetailsGraphType>>( * "factions", * resolve: context => * { * var result = new List<Factions>(); * foreach (var val in Enum.GetValues(typeof(Factions))) * { * result.Add((Factions)val); * } * return result; * } * ); */ }
public UpgradeDataService(IOptions <DbConfiguration> config, IRawDataService rawDataService, IHeroDataService heroDataService) { _config = config.Value; _rawDataService = rawDataService; _heroDataService = heroDataService; }
public HeroService(IHeroDataService heroService) { _heroService = heroService; }
public UpgradeService(IUpgradeDataService upgradeDataService, IHeroDataService heroDataService) { _upgradeDataService = upgradeDataService; _heroDataService = heroDataService; }