public static void SetGymTeam(this IGymTeamInfo info, uint badge, ushort[] team) { for (uint slot = 0; slot < team.Length; slot++) { info.SetBadgeVictorySpecies(badge, slot, team[slot]); } }
public static void SetGymTeams(this IGymTeamInfo info, ushort[][] teams) { for (uint badge = 0; badge < teams.Length; badge++) { info.SetGymTeam(badge, teams[badge]); } }
public static ushort[][] GetGymTeams(this IGymTeamInfo info) { ushort[][] teams = new ushort[8][]; for (uint badge = 0; badge < teams.Length; badge++) { teams[badge] = GetGymTeam(info, badge); } return(teams); }
private static ushort[] GetGymTeam(IGymTeamInfo info, uint badge) { var team = new ushort[6]; for (uint slot = 0; slot < team.Length; slot++) { team[slot] = info.GetBadgeVictorySpecies(badge, slot); } return(team); }