private void InitKey() { KeyReceiver = new KeyReceiver(Layer.Env, BlockType.None); KeyReceiver.AddAction(UserInputKey.ShowRecord, (data) => { _adapter.Enable = true; }); KeyReceiver.AddAction(UserInputKey.HideRecord, (data) => { _adapter.Enable = false; }); //_adapter.RegisterKeyReceive(KeyReceiver); _adapter.RegisterOpenKey(KeyReceiver); }
private void InitKey() { _openKeyHandler = new KeyHandler(Layer.Env, BlockType.None); _openKeyHandler.BindKeyAction(UserInputKey.ShowRecord, (data) => { _adapter.Enable = true; }); _adapter.RegisterOpenKey(_openKeyHandler); _keyHandler = new KeyHandler(UiConstant.recordWindowKeyBlockLayer, BlockType.All); _keyHandler.BindKeyAction(UserInputKey.HideRecord, (data) => { _adapter.Enable = false; }); _keyHandler.BindKeyAction(UserInputKey.HideWindow, (data) => { _adapter.Enable = false; }); }